Vypie
Member
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Some higher level items are direct downgrades to items of 2 levels or even 4 levels below. I'm talking about blue rarity items vs other blue rarity items. It's very weird that the item balance is so off, that I can't know if its intended or not. Some items, specially looking at items from before the update, have such CRAPPY stats in comparison, like +4+4+4+4 for a level 6, or +7+7+7+7 for a level 10! And 'Crown of twigs', an EPIC item of level 12, has +8+8+8+8. These items have such blandness in distribution of stats that it feels like its on purpose to make them unusable. And 'Pale shroud', a level 12 but green quality, also has the same +8+8+8+8+8. Go figure. :( All items with +X+X+X+X stats follow the same simple rule. They go up in number depending on level, but rarity doesn't count for anything. Its like they forgot to change them. lvl 12 'Tegmina Cloak' feels very under-powered as well, when you compare it to other crafted cloaks that are level 8 that are very similar in power. I get it. the purpose is to make people go and farm the items to craft the stuff, rather than level up and equip late game gear you have acquired in the past. But is this being done in the right way? I mean, leveling already takes so much time to get to level 10 or 12, that its not even optimal to NOT craft the items. If you don't craft them, you will have a harder time leveling up, and it will take way longer too. If you are already going to craft the items to be able to progress, the why make the old (blue quality and above) items useless? Looks like they will only be good for cosmetic purposes. I'm fine with that, but that feature doesn't exist yet. Comments?
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