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Leorilla (All Versions)

 
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9/15/2017 19:45:17   
Occavatra
Member

Leorilla (1)
Beast

Location: Into the Box

Level: As player
Damage: Scaled
Damage Type: Melee
Element: Nature

HP: Scaled
MP: Scaled

Experience rewarded: Scaled
Gold rewarded: Scaled

Stats
STR: 0
DEX: 0
INT: 0
CHA: 50
LUK: Level*5/16
END: Level*5/8
WIS: 0

Offense
Boost: 0%
Bonus: 5 + Level/5
Crit: 15 + LUK/10

Damage Multipliers
Non-Crit: 100%
Dex: 100%
DoT: 100%
Crit: 175%

Defense
Melee: 5 * Level/90 + LUK/20
Pierce: 5 * Level/90 + LUK/20
Magic: 5 * Level/90 + LUK/20
Block: 5 * Level/90 + LUK/20
Parry: 5 * Level/90 + LUK/20
Dodge: 5 * Level/90 + LUK/20

Damage Reduction
Non-Crit: 0%
DoT: 0%
Crit: 0%

Resistances
Immobility: -100

Attack Types
Attack Type 1 / 1.1 - Approaches, punches, and headbuts target for 3 hits of 100% damage, amounting to 300% damage.

< Message edited by DemonicDarkwraith -- 6/3/2024 22:53:59 >
AQ DF MQ AQW  Post #: 1
1/5/2018 20:58:18   
Occavatra
Member

Leorilla (2)
Beast

Location: Leorilla, Weird Duo, Leorilla Appears!

Level: As player
Damage: Scaled
Damage Type: Melee
Element: Nature

HP: Scaled
MP: Scaled

Experience rewarded: Scaled
Gold rewarded: Scaled

Stats
STR: Level*5/2
DEX: Level*5/2
INT: Level*5/2
CHA: 9001
LUK: Level*5/4
END: Level*5/2
WIS: 0

Offense
Boost: 0%
Bonus: 5 + Level/5
Crit: 25 + LUK/10

Damage Multipliers
Non-Crit: [100+STR*3/20]%
Dex: [100+DEX/40]%
DoT: [100+DEX/4]%
Crit: [175+INT/10]%

Defense
Melee: 5 * Level/90 + LUK/20
Pierce: 5 * Level/90 + LUK/20
Magic: 5 * Level/90 + LUK/20
Block: 15 * Level/90 + LUK/20
Parry: 15 * Level/90 + LUK/20
Dodge: 15 * Level/90 + LUK/20

Damage Reduction
Non-Crit: 0%
DoT: 0%
Crit: 0%

Resistances
Immobility: -200
Health: -10
All: 10

Attack Types
Attack Type 1 / 1.1 - Leorilla checks the player for status effects before performing an attack:
  • If no status effects are detected, Leorilla punches and headbuts you for 3 hits of 100% damage, amounting to 300% damage. (Pop-up: The Leorilla is watching you carefully.)
  • If any non-permanent status effect was detected, Leorilla recovers 33% of its max HP, and attacks for 3 hits of 500% damage, amounting to 1,500% damage, with +200 Bonus. (Pop-up: The Leorilla is enraged at your attempt to strengthen yourself!)
Attack Type 2 / 2.1 - Leorilla checks itself for status effects (including DoT effects) before performing an attack:
  • If no status effects are detected, Leorilla punches and headbuts you for 3 hits of 100% damage. (Pop-up: The Leorilla is checking itself for impurities.)
  • If any non-permanent status effect was detected, Leorilla recovers 33% of its max HP, and attacks for 3 hits of 500% damage, amounting to 1,500% damage, with +200 Bonus. (Pop-up: The Leorilla discovers that its perfect fur has been affected!)
Other information
  • Leorilla begins with Attack Type 1, switching to Attack Type 2 after 5 turns. This cycle continues until Leorilla's HP is below 50%, at which point the Leorilla cycles between attack types with each turn.
  • The following non-permanent effects on the player does not trigger Attack Type 1's enrage:
  • Previously, Leorilla permanently gained +200% Boost and +150 Bonus each time a guest is defeated; as of Guests ban on February 13th, 2021, this mechanic was effectively removed. (Pop-up: The Leorilla senses weakness and pounces!)
    • Leorilla's Boost and Bonus buffs were additive, thus an enraged Leorilla after defeating two Guests will have +800% Boost and +500 Bonus.


    < Message edited by DemonicDarkwraith -- 10/13/2024 16:59:23 >
  • AQ DF MQ AQW  Post #: 2
    1/10/2019 17:34:58   
      Jay
    Marauderator
    🧭



    Arena at the Edge of Time Appearance

    Thanks to
  • DemonicDarkwraith for entry reformat, image, attack type images, and corrections. (1)
  • Verlyrus, The ErosionSeeker, and TFS for information (2).

    < Message edited by DemonicDarkwraith -- 12/26/2023 20:13:15 >
  • DF  Post #: 3
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