.Lord Ginger.
Member
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This gear was made strong when it came out and BH with focus used it a lot beacause it did so much damage. Currently, if I have a 572 damage primary, and I use the core, it does 572*1.3 damage, which is 743.6. That's just what it is for a 51+35 Infinity Titan Sword or whatever the damage. When you have meteor shower in comparison to this, the damage is basically a joke. The HP sacrifice is a lot but it does not make up for it, especially as it benefits str builds as their HP goes up, because it takes away a less % of their health than it does to focus builds. Same thing with Azrael's Punisher, just a tad bit worse. These already both OP skills that were coupled with BH can now be coupled with still a BH and now a BM. BM has a strong as heck fireball that ignores defense for the 2 turns afterwards, which I think needs to go away, does basically an infinity titan strike damage when it's working, only requires 33 dex on Max. I don't want strength being locked because of the Primary and Sidearm cores that cost health to use, which are extremely powerful, and people oversighting this and calling strength itself broken because of guns when you have to look at the cores that make it happen. Yea, leo, I'll give you this, but it's at least not a 3 turn battle quote:
BM can kill an enemy in three turns i.e. Fireball (which doesn't have any warm up now), Gun and Infinity Core. Game Over. This is applicable for Hunter Classes but Mercenary, Tactical Mercenary and Tech Mage will get hindered. But at least this means you agree that these cores are broken.
< Message edited by .Lord Ginger. -- 6/29/2019 9:34:16 >
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