Chewy905
Chromatic ArchKnight of RP
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This thread will be your OOC forum for the competitors of the Field of Silent Steel to discuss tactics, collaborations, and plots, as well as to ask questions of your fellow combatants and to provide any additional details necessary to clarify your character or your actions. It should also be used for necessary communications with the Judge in requesting extensions. As a reminder, you are required to post every 4 days. While I will do my best to provide 24 hour warnings, please do not rely on these. I must be informed in advance if an extension is needed. The Trials consist of loosely Team-based combat intended to allow your characters, the Pawns, to prove themselves worthy of fighting in the Final Battle. While all characters know the alignments of their friends and foes, I would like to make it clear that the Powers are watching, and wish to see the full capabilities and personalities the Pawns. What this means is that friendly fire or even open-combat with an ally will not be penalized. Do as you believe your characters would, even if that means backstabbing or consorting with members the opposite side. Temporary alliances can be formed, and broken, at the whims of the participants - and it is off of individual performance that Knights will be chosen. Combatants in this battlefield appear at equidistant starting points along the outer edges, facing inwards. The order in which you are listed on the roster is the relative location you appear in, with the first contestant appearing in the North of the Arena and moving clockwise around the edge. Alternatively, you can view this as the competitor listed above you will be on your right and the competitor listed below you in the roster will enter in on your left. All contestants are assumed to appear at roughly the same time, regardless of posting order. This was the music inspiration for the Field of Silent Steel. The Roster He who bears the weight (Heehoe), created by nield, fighting for Order! Sam "Smashmouse", created by San Robin, fighting for Chaos! Dramiel, Vehement Specter, created by Synthe, fighting for Order! Daiyu, created by Anastira, fighting for Chaos! Aurelia, created by Kooroo, fighting for Order! Feel free to ask me questions within this thread, via PM, or via the AEF RP Discord Server if you have any details you would like clarified. Our Discord Server can be found here. In addition, I will be editing in any questions that may be useful for all combatants to read. Beginning with: What are the dimensions of the battlefield? Silent Steel is a circular battlefield. From the geometric center is approximately 65 feet (19.812 meters) of empty space before reaching the surrounding “ghostly battle”. The ground here is grassy. What were those symbols that appeared above each Pawn? Those were the symbols of Order and Chaos respectively, as seen at the top of the Signup thread. The symbol that appeared above each character represents their alignment as listed above, and they appear long enough for each character to see both their own and those of the other combatants. What’s the deal with those ghosts? The surrounding ghostly battle serves as the boundary for this battlefield. Though a contestant could pass into it temporarily, the ghost combatants attack those who enter their domain - leaving fatal wounds in merely seconds as they cut you to bits regardless of physical or magical defenses. The ghosts cannot be damaged or interacted with, and all stray projectiles or attacks will pass through them with no effects. What’s up with that muffled effect? All sounds made in this battlefield are dampened, meaning they are much quieter than if heard naturally. The volume of the dampened sound scales with that of what the original volume would have been i.e: a dampened shout will still be louder than a dampened whisper. You can consider this to make sounds "a step down". I.E: a basic shout becomes just below a regular voice, and speaking at a regular voice would be hushed, just above a whisper A few more details about the Chequered City If you attempt to destroy any of the buildings/inhabitants of the City, they will reform briefly after the destruction. It is possible to encounter other combatants in the city - so while you may tweak the process of time for your character, ensure that your actions will impact you and you alone. The automatons can take on different forms depending on your character's interpretation: they can look like people you know, although something will feel slightly... off if they do, or look entirely mechanical, or anywhere in the range between. What if I want to fight someone in the city before reaching my Battlefield? Direct combat with intent to cripple or kill in a way that would impact the combatants combat ability will result in interference by the automatons or the city itself to prevent it. You're welcome to go for it, though I would request that it gets run by me first in more detail. Since the city is much more flexible to work with than Bren, the interference to prevent further conflict can be basically anything.
< Message edited by Chewy905 -- 1/28/2021 20:29:16 >
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