Legendary Ash
Member
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The same melee% cost can produce infinite variability among chance of attempting to inflict, status potency and save bonus as they are multiplicative with each other. If one has status potence, equipment whose status conditions have high save bonuses in exchange for greater chance of attempting to inflict and status potency are more favorable as it increases potence gains when power is more concentrated on each point of the save. As AQ's engine treats different immobility as separate instances their turn counters all decrease by one as opposed to deducting only one turn from one of the status conditions or an even amount from each, the only immobility status conditions that benefit from another type of immobility are elemental opposites of the likes of Thermal Shock and Freeze, as they increase enemy resistances, applying one after the other means their chance of attempting to inflict are increased by each other on the next application.
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