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Maker-Touched Zweihander (I, II, III)

 
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9/4/2021 16:19:57   
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Maker-Touched Zweihander I
Uaanta's trusty sword, empowered by the conviction of the Avatars. (Click the blade to change its elemental appearance)
(No DA Required)

Location: The Balance We Make (Shop)
Price: N/A
Required Items: 1 Bound Ethereal Blade & 1 Worn Exalted Fragment
Sellback: 0 Dragon Coins

Level: 50
Damage: 70-70
Element: Good
Stats: Crit +10, WIS +2, END +2, INT +6, DEX +6, STR +6, Bonus +10
Resists: All +3, Health -8

Rarity: 0
Item Type: Scythe
Damage Type: Magic/Pierce/Melee
Equip Spot: Weapon
Category: Weapon

< Message edited by DemonicDarkwraith -- 12/5/2023 11:31:12 >
Post #: 1
9/4/2021 16:22:32   
Silver
Helpful!


Maker-Touched Zweihander II
Uaanta's trusty sword, empowered by the conviction of the Avatars. (Click the blade to change its elemental appearance)
(No DA Required)

Location: The Balance We Make (Shop)
Price: N/A
Required Item: 1 Maker-Touched Zweihander I
Sellback: 0 Dragon Coins

Level: 70
Damage: 83-83
Element: Good
Stats: Crit +13, WIS +4, END +4, INT +9, DEX +9, STR +9, Bonus +13
Resists: All +4, Health -12

Rarity: 0
Item Type: Scythe
Damage Type: Magic/Pierce/Melee
Equip Spot: Weapon
Category: Weapon

< Message edited by DemonicDarkwraith -- 12/5/2023 11:31:18 >
Post #: 2
9/4/2021 16:24:40   
Silver
Helpful!


Maker-Touched Zweihander III
Uaanta's trusty sword, empowered by the conviction of the Avatars. (Click the blade to change its elemental appearance)
(No DA Required)

Location: The Balance We Make (Shop)
Price: N/A
Required Item: 1 Maker-Touched Zweihander II
Sellback: 0 Dragon Coins

Level: 90
Damage: 94-94
Element: Good
Stats: Block +3, Dodge +3, Parry +3, Crit +20, Magic Def +3, Pierce Def +3, Melee Def +3, WIS +5, END +5, INT +15, DEX +15, STR +15, Bonus +20
Resists: All +5, Health -15

Rarity: 0
Item Type: Scythe
Damage Type: Magic/Pierce/Melee
Equip Spot: Weapon
Category: Weapon

< Message edited by DemonicDarkwraith -- 12/5/2023 11:31:27 >
Post #: 3
9/4/2021 16:27:23   
Silver
Helpful!


Other information
  • Click anywhere on the weapon (excluding the lower hilt) to change its appearance between normal (default) and the eight main elemental appearances; element is locked to Good and does not change with each elemental appearance.
  • Weapons are animated; orbs of elemental energy appear between elemental appearance transitions, and the blade glints when transitioning back into its default state.
  • Light appearance's blade is translucent.

    Normal (Default)


    Darkness


    Light


    Fire


    Ice


    Water


    Energy


    Nature


    Wind


    Thanks to
  • Jay for Light, Fire, and Water appearance images and other information.
  • Solanaceae for other information correction.

    < Message edited by Jay -- 3/2/2022 19:47:42 >
  • Post #: 4
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