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Luck Drive on a shield is not a GBI

 
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9/20/2024 17:24:57   
Sapphire
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This is a GBI thread debunking something somehow perceived as a GBI.

This is an excerpt from the Dev notes inside Gwen's suggestion from the 2024 Summer Donation set.

quote:

Shield: We have not created a LUK drive shield because it would invalidate all stat potency shields. This set's shield is not only a LUK drive, but an effect we specifically moved away from retaining on Ironthorn. We would need to do something completely different.


So this essentially says that a +50 Luck drive on a shield is considered a balance issue.

Based on the reasoning given, I say (and many others) this isn't actually the case.

And here's why.

First, here's the status roll formula for the game.

quote:

Status System Save Roll Formula

Major: (MajorInflictStatistic - MajorResistStatistic)/5, minimum -20, maximum +20
Level: (InflictLevelStatistic - ResistLevelStatistic)/2 (no cap)
Minor: (MinorInflictStatistic - MinorResistStatistic)/10, minimum -10, maximum +10
Additional Modifiers: (NetInflictModifiers - NetResistModifiers) (no cap)

Save Roll Difficulty = 51 + (Major + Level + Minor + Additional Modifiers)

Resist Status Roll = Random # Roll (1,100)



First, I would like to point out what a +50 luck drive shield actually gives the player. Luck is almost always the minor.

Minor: (MinorInflictStatistic - MinorResistStatistic)/10, minimum -10, maximum +10

If the player has the same luck as the monster, (0 v. 0, 250 v. 250, etc) This luck drive means you have 50 more. 50/10=5 potency.

In terms of all potency shields, we have Nemesis shield and frostwyrm shield as the only 2 +5 omni potence shields. In terms if +10 potence for a specific status, and +20 potence, we have many, many shields. Not only would it not be favorable to run a luck drive shield vs any shield for potency reasons, only 2 would even be equal to it.


Secondly, mainstat drives on a shield (and even on 1 weapon) actually provide more potency than luck ever could. Since the vast majority of statuses use mainstat as the major (Beastmasters use CHA and you're still assumed to have a main stat so trying to shoot this down via the CHA argument, save your energy) , let's see what a main-stat drive does for your potency.



Major: (MajorInflictStatistic - MajorResistStatistic)/5, minimum -20, maximum +20

Assuming you now have +50 majorinflict stat more than the monster has majorresiststat, this is 50/5=10.

So in other words, if I trained mainstat+luk if I wanted better potency, using a mainstat drive shield would yield better results than a luck drive shield would. Yet those exist in abundance.


Third, using a +50 luck shield with a +50 luck misc pushes you to be +100 and 100/10=10 potence. Remember, this part matters--> minimum -10, maximum +10. This means that 100 more luck caps your potence buff to 10 and any more than that is useless. +100 mainstat is actually adding +20 to your potence. So it's not like luck stacking provides auto-inflict-like qualities for statuses.


Fourth, if I am a player with anything at or more than 100 luck vs a monster with 0 luck, any luck drives in terms of potency are 100% useless due to this very same cap. I'd *have to* use a potency shield to gain any more of an advantage. This provides and widens a case-use (build-specific) for potency shields (potency gear in general) instead of luck, especially since the other things luck does also aren't worth the 50 points. It's not like Average Lucky Strike Stat = 0.0375*LUK or 50*0.0375=1.875 is game-breaking.


Fifth, if a luck drive shield is somehow deemed a GBI, then why do we have so many luck drives on miscs? Luck drive on a misc is fine but not on a shield? Miscs also have tons of potency items, too. This approach is highly, highly inconsistent.


And lastly, since luck stacking is capped then wouldn't it just be better to stack potency ideas instead of luck in terms of total potency, too? Not just main-stat? We have +20 potency shields to specific statuses and +20 on miscs, for +40. And while this isn't meant for pivoting this thread to potency in general, this does go to show why bother with luck drives in terms of potency when mainstat stacking and potency stacking are both clearly mathematically better and these ideas exist in abundance.


Clearly, a luck drive on a shield is not an actual GBI, and we should be seeing it on shields in my humble opinion.

< Message edited by Sapphire -- 9/20/2024 17:30:39 >
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