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Hunter Eidolon

 
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6/17/2009 16:34:12   
Twilight Sky 023
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Hunter Eidolon

Level: 33
Price: 1 Hunter Wraith and 1 Doom Cell
Sellback: 0 Credits

Location: Feed Your Mecha Shop

HP: 529
EP: 558
EP Regen: 0 (You regenerate EP every time you are hit, equal to 25% of the damage received. This excludes the first turn of battle)

Resistances:
  • 70 Immobility

    Description: Mysterious Johnson's finest specialized ghost hunting mecha model corrupted with a doom cell.
    Image: Hunter Eidolon

    Thanks to Shocka for image, Maegwyn for EP info, wicked mechscythe for correction.

    < Message edited by Peachii -- 4/7/2011 3:05:41 >
  • AQ DF MQ  Post #: 1
    4/7/2011 2:28:14   
      Peachii
    Clairvoyant!


    Eidolon Vacuum

    Equip Slot: Front Arm
    Damage Ranges: 61-65
    Damage Type: Laser
    Hits: 3
    Energy: 50
    Cooldown: 1
    Bonuses: Receives +30% damage against ghosts
    Special Effects:
  • Deals 150% damage
  • Applies an effect that drains EP (they lose, you gain) equal to Level/2 rounded down that lasts 4 turns
  • Chance for a 1.5x EP DOT

    Combos: None

    Description: Highly effective vacuum cleaner designed for ghost-dusting! Can establish a paranormal energy transfer link. Does a small bonus damage to all ghosts.
    Image: Eidolon Vacuum


    Eidolon Trap

    Equip Slot: Back Arm
    Damage Ranges: 61-65
    Damage Type: Laser
    Hits: 1
    Energy: 50
    Cooldown: 1
    Bonuses: Receives +10% damage against ghosts.
    Special Effects:
  • Deals 150% damage
  • Captures weakened ghosts
  • If the enemy is not captured, chance to lower bonus by 40 for 3 turns and the enemy loses 15% of their max EP

    Combos: None

    Description: This ghost trap* does a small bonus damage to all ghosts, and has 100% chance to capture weakened ghosts. Non-ghosts may lose energy through optic overload. *Required to capture ghosts.
    Images: Eidolon Trap, Special

    Thanks to Twilight Sky 023 for original entry.

    < Message edited by Plasma Charge -- 9/22/2012 9:56:06 >
  • DF AQW  Post #: 2
    4/7/2011 2:29:59   
      Peachii
    Clairvoyant!


    Eidolon Phaser

    Equip Slot: Front/Back Shoulder
    Damage Ranges: 57-69
    Damage Type: Ballistic
    Hits: 1
    Energy: 50
    Cooldown: 1
    Bonuses: Receives a Damage Boost when fighting a Ghost opponent.
    Special Effects:
  • Deals 150% damage
  • First use of the shoulders gives the enemy the Psionic Link effect (which does nothing). The second use replaces Psionic Link with an Energy Drain effect. Each turn the enemy loses 75% of their EP Regen and you gain it.

    Combos: None

    Description: A supernatural device that can establish a psionic energy transfer (and always does a small bonus damage to ghosts).
    Images: Eidolon Phaser, Special 1, Special 2

    Thanks to Twilight Sky 023 for original entry.

    < Message edited by Plasma Charge -- 9/22/2012 9:57:36 >
  • DF AQW  Post #: 3
    4/7/2011 2:32:22   
      Peachii
    Clairvoyant!


    Eidolon Conduit

    Equip Slot: Head
    Damage Ranges: 56-70
    Damage Type: Explosive
    Hits: 1
    Energy: 50
    Cooldown: 5
    Bonuses: None
    Special Effects:
  • Deals 150% damage
  • High crit chance on ghosts
  • Against ghosts, gives +50 boost for 5 turns

    Combos: None

    Description: A special paranormal energy conduit that increases damage output in weapons systems.
    Image: Eidolon Conduit


    Dark Hunger

    Equip Slot: Body
    Damage Ranges: 61-65
    Damage Type: None
    Hits: 1
    Energy: 50
    Cooldown: 5
    Bonuses: None
    Special Effects:
  • Deals 150% damage
  • If you have any ghosts captured, consumes 1 ghost and heals 40% of your max HP and 20% of your max EP

    Combos: None

    Description: Consumes captured ghosts to regain hitpoints. (This model comes with 1 ghost, but more may be added.)
    Image: Dark Hunger

    Thanks to The White Fang for correction, Twilight Sky 023 for original entry.

    < Message edited by Plasma Charge -- 9/22/2012 13:25:04 >
  • DF AQW  Post #: 4
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