goldslayer1
Member
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quote:
On April 8th, 2011, the EpicDuel developers released a new feature that would allow players to buy a weapon 4 levels below it's actual level requirement. However, when equipped, the weapon's damage is decreased depending upon the difference between the player's level and the weapon's level requirement. quote:
To keep the latest and greatest weapons from being out of the range of hardworking players, we have introduced a level range requirement to weapons. You will now be able to equip a weapon as early as 4 levels prior to the highest requirement, as long as you meet the stat requirements. However, there is a catch, we have introduced a restriction to this feature called Encumberance. You may equip a weapon before you meet the highest level requirement, BUT you will take one point of damage reduction for each level you are below the highest requirement. This new feature applies to Primary, Sidearm, and Auxiliary weapon types. Armors, Robots, Bikes, and Boosters are unaffected. so now that people are familiar with encumberance, it allows u to equip a weapon thats higher lvl but reduce the damage of the weapon, (stats however aren't affected, idk why but i dont want to see lvl 27-29s with as much stat modifiers as a lvl 33) now the main concern for me with this is. however the opposite of encumberance? for example u equip a weapon like Mjolnir or Caden's Wrath as u can see caden's wrath has +22 damage and requires lvl 28 Mjolnir has +20 damage and requires lvl 23 what if encumberance were to work the opposite way aswell? like if ur lvl 33 non varium, with mjolnir the damage on mjolnir increase from +20 to +30 because ur lvl 33 like u get extra damage for every lvl AHEAD of the lvl req on it. same goes for caden's wrath lvl 28 and it could be increase to +27 damage at lvl 33 this would work well if old items that are low lvl get extra damage because ur a higher lvl. (maybe a little TINY bit of stat boost? like +1 stat for every 2 lvls ahead of the wep requirement?) anyone get what im saying? this would help non variums after the stat reduction release (i figured i would put these 2 weps as great examples since they are commonly used among their respective classes as non variums) give some feedback and tell me what u think of this idea.
< Message edited by goldslayer1 -- 4/11/2011 2:34:43 >
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