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Juggernaut Take Down Leaders Board

 
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5/19/2011 20:24:41   
Elf Priest JZaanu
Constructive!


To add incentive for the lower levels that compete against the Juggernaut, would you like to see a Juggernaut Takedown leaders board.

A simple yes or no. And add a reason how it would benefit the game or not.
AQW Epic  Post #: 1
5/19/2011 20:25:31   
helloguy
Member

What do you mean By "Take Down Leaders Board"?
AQ DF AQW Epic  Post #: 2
5/19/2011 20:27:18   
DeathGuard
Member

It will be cleaned up daily and a new leaderboard of the dya will appear right?
AQ DF AQW Epic  Post #: 3
5/19/2011 20:27:47   
Wraith
Member
 

^Like killing Juggernauts. YES YES YES! I no longer have to wait...minutes for a battle!
AQ DF AQW Epic  Post #: 4
5/19/2011 20:27:51   
Elf Priest JZaanu
Constructive!


There is a Juggernaut leaders board for the Juggernaut, what about the other two players competing. What do they get if they win? I think it would show recognition to those lower level players who can defeat the Juggernaut.

I also feel it will provide incentive for lower levels to get varium earlier as well.

< Message edited by JZaanu -- 5/19/2011 20:29:12 >
AQW Epic  Post #: 5
5/19/2011 20:29:07   
DeathGuard
Member

A leaderboard for low levels ?? REALLY AWESOME IDEA ^o^
AQ DF AQW Epic  Post #: 6
5/19/2011 20:29:52   
helloguy
Member

Well that won't really work since it's for lvl's 24-28 which won't really take many battles
AQ DF AQW Epic  Post #: 7
5/19/2011 20:30:21   
Celestine
Constructive!


Yes, I support the implementation. Although, it is difficult to take down a Juggernaut being a low level, it would be fair.

Just as JZaanu mentioned, it adds an incentive to all those involved in a Juggernaut battle. As well as ensuring the low level player(s) that they're win is not meaningless.

-Celestine
DF Epic  Post #: 8
5/19/2011 20:30:34   
xxmirxx
Member
 

Yes take down and reason is how they only target low levels.
AQ Epic  Post #: 9
5/19/2011 20:32:56   
King FrostLich
Member

Hmmm, I'm pretty sure the highest amount of wins would be 2 and the win ratio of the low leveled player will be 1.2%
Epic  Post #: 10
5/19/2011 20:32:57   
One Winged Angel1357
Member


like i said on a fan forums there should be two boards one for jugg and one for the 2 side
AQ DF AQW Epic  Post #: 11
5/19/2011 20:34:08   
DeathGuard
Member

I think a 25% chance to win a 10k credits prize pot if they win, that would help really low levels,
AQ DF AQW Epic  Post #: 12
5/19/2011 20:47:55   
IsaiahtheMage
Member

Yes. We need this because its unfair how they get on the leader board for pwning poor low levels while if they get lucky or win by just 1 HP they get a measley 70 credits and 24 experience that isnt right. They deserve a chance at the leader board to the devs did that on purpose because they dont wanna see any low levels with one of their "cheevos" like the one the Juggers are getting I mean the low level players who got their records destroyed dont even get a cheevo for being used as rag dolls! Juggers get a cheevo for "testing" it out well guess what? So did the low levels who got pwned to they tested it out and got their records ruined but for what? No leader board and no cheevo aswell. Then Charfade says "We appricate all our players.:)" No you dont. Its all excuses I am not buying it anymore. Honestly we should all just quit there are plenty of better RPG games out there that actually care about their players. I am sure of it this entire uproar and rioting is NOT worth it for a 2-D game with less then 2.000 players. Its just not. Also if this gets deleted only proves they dont want everyone to know the truth!

< Message edited by IsaiahtheMage -- 5/19/2011 20:49:19 >
AQW Epic  Post #: 13
5/19/2011 21:01:30   
helloguy
Member

It won't work
AQ DF AQW Epic  Post #: 14
5/19/2011 21:37:02   
Cinderella
Always a Princess


I'll ask if it's feasible- I think that it's just team battles and solo battles right now, but it's not a bad idea.
Post #: 15
5/19/2011 21:51:13   
helloguy
Member

Guys,think about it very closely. IT WON'T WORK.
AQ DF AQW Epic  Post #: 16
5/19/2011 23:05:20   
Elf Priest JZaanu
Constructive!


For Long term, a player can't build upon it, but within the frame that player is at the lower levels, they can make their mark. I think people who are good players at those levels should be rewarded. The climb uphill is more difficult then looking down hill.

Imagine a lvl 33 player with their name in the All-time Juggernaut take down board, saying to players, "look, I did this from lvl 20-28?". How inspirational would that be. If that feature does come into place, many of us who do have space to add additional accounts can now activate them just to try.

It opens up many possibilities.

< Message edited by JZaanu -- 5/19/2011 23:06:15 >
AQW Epic  Post #: 17
5/19/2011 23:37:38   
Shadronica
Member

I support that idea Jzaanu. It would give the lower levels incentive.
DF AQW Epic  Post #: 18
5/19/2011 23:42:50   
xxmirxx
Member
 

quote:

Guys,think about it very closely. IT WON'T WORK.


Explain why hellguy.
AQ Epic  Post #: 19
5/20/2011 0:31:11   
x666satan666x
Member

it would be wonderful, giving players a choice in playing and rewarding them is a great idea
Epic  Post #: 20
5/20/2011 0:39:40   
goldslayer1
Member

quote:

To add incentive for the lower levels that compete against the Juggernaut, would you like to see a Juggernaut Takedown leaders board.

A simple yes or no. And add a reason how it would benefit the game or not.

sounds like a good idea.
altho i would not suggest a "daily take down champion" achievement because lvl 33s cant get it.
but still its a good idea.
AQW Epic  Post #: 21
5/20/2011 1:56:08   
x666satan666x
Member

we dont need everything, give em something to feel better =D
Epic  Post #: 22
5/20/2011 2:03:36   
DillBagel
Member

Helloguy is right. A leader for something that people can only play for a period of time before they become a juggernaut themselves is ery limited. All the players on the board would have very similar wins and it wouldn't be very high.

< Message edited by DillBagel -- 5/20/2011 2:04:14 >


_____________________________

AQW Epic  Post #: 23
5/20/2011 7:28:50   
Polandor
Member

It a good idea a kill the juggernaut board.

Also give better reward for player who face the juggernaut.

100 credit each should be a minimum when they lose, since they lose 99,9999% of the time. (they have to stay until they are killed)

They should get 1000 credit and 100 battle token each when they win.
Post #: 24
5/20/2011 8:28:45   
drekon
Retired ED Guest Artist


I've already suggested this in the Juggernaut Battle Mode Suggestions thread. Yes, it would be a great feature that encourages players to seek out Juggernaut battles.

_____________________________

Epic  Post #: 25
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