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The Luck Factor

 
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10/29/2011 10:13:47   
TurkishIncubus
Member

The ppl who should win me lose against me because i get lucky and the ppl who should lose against me winning me because i get unlucky

also item powers are not important anymore , weaker items can win stronger ones easyly

so what you think about this?

Merged similar Threads and changed the Title. ~Lectrix

< Message edited by Lectrix -- 10/30/2011 16:16:11 >


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Epic  Post #: 1
10/29/2011 10:21:03   
SouL Prisoner
Member

ya..its happining very often !!

yestrdy i lost wid 26 and 27 lvl opponent !!!!!! jugg ... i got twice block , and oponent twice cric... and m dead on ground !! ***most embarising moment of ED*

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AQ DF MQ AQW Epic  Post #: 2
10/29/2011 10:26:44   
Midnightsoul
Member

it only happens to me once a day...
this str BH with noob weps like that pumpkin zooka crit on me 3 times and blocked me 4 times when i had 25 more dex than him. on the next fight, i pwned him...
DF AQW Epic  Post #: 3
10/29/2011 11:03:33   
PivotalDisorder
Member

if luck is all this game is, retrain and put all your stat points into energy, max a few skills you won't use and then see if you can win with just luck.
Post #: 4
10/29/2011 11:06:40   
zelemania
Member
 

It's the same for everyone, deal with it or quit. Also stop these topics about luck, you know they will end up locked.
Post #: 5
10/29/2011 12:38:05   
TurkishIncubus
Member

im not complaining , i also won the ppl i shouldnt have win , i just asked your opinions , Are you guys happy like this or not?

quote:

if luck is all this game is, retrain and put all your stat points into energy, max a few skills you won't use and then see if you can win with just luck.


its like saying dont hit your oponent and see if you can win :/
Epic  Post #: 6
10/29/2011 13:07:09   
PivotalDisorder
Member

just proving my point that the game isnt all luck
Post #: 7
10/29/2011 15:33:31   
Drianx
Member

Why do you care so much about winning every single fight? As long as your win ratio is more than 85% - and I suppose it is - you are just fine.
AQW Epic  Post #: 8
10/29/2011 18:15:08   
IsaiahtheMage
Member

quote:

if luck is all this game is, retrain and put all your stat points into energy, max a few skills you won't use and then see if you can win with just luck.
You're being to literal.

quote:

It's the same for everyone, deal with it or quit. Also stop these topics about luck, you know they will end up locked.
You're right. Lets contiously deal with unfair things within the game. Or simply quit. That is the perfect message to send to your players. ;) Good idea.
AQW Epic  Post #: 9
10/29/2011 18:42:05   
Calogero
Member

quote:

You're right. Lets contiously deal with unfair things within the game


Says the person that wants Tact merc not to be nerfed...
AQ DF MQ AQW Epic  Post #: 10
10/29/2011 19:24:41   
nico0las
Member

there is a large luck factor, yes. Unfortunately, we can't remove the luck factor. That would kill the game.

The best thing to do is just keep trying.
MQ AQW Epic  Post #: 11
10/29/2011 19:33:57   
Calogero
Member

You can't even remove Luck seeing it's what its name says... Luck.
Changing it or removing it doesn't make it luck anymore, then it'd be just a forced event.

Is luck bad here? Yes
Can and/or Should it be changed? No
AQ DF MQ AQW Epic  Post #: 12
10/30/2011 15:05:02   
xandramas
Member
 

Chance effects.
Blocks, Crits, Stuns.

You cant have a ranked pvp game where chance plays a huge role in every action. It ruins the game and makes it frustrating when it doesn't need to be.

Blocks should be resistance boosts to lower dmg by a certain % based off stats not a complete dodge.
Crits should not be there at all
Stuns. . . should just lower offensive damage by a certain % for a turn

Leave those effects in pve, who cares. But not on pvp

Merged similar Threads. ~Lectrix

< Message edited by Lectrix -- 10/30/2011 16:17:06 >
Post #: 13
10/30/2011 15:08:18   
Unleashed Gorilla
Member

aint that right
Post #: 14
10/30/2011 15:23:09   
DunkThatOreo
Member

I don't really care find a build that pwns and stick with it end of story.
Epic  Post #: 15
10/30/2011 15:23:59   
AQWPlayer
Member

There's nothing wrong with the effects themselves. It is the rate at which they happen that makes the game unplayable.
AQW  Post #: 16
10/30/2011 15:25:51   
DunkThatOreo
Member

^Unplayable? I'm a bounty hunter and I'm doing quite fine with a simple
strength build.
Epic  Post #: 17
10/30/2011 15:54:36   
xandramas
Member
 

you might be right on the frequency. there is literally at least 2 crits, and 2 blocks a game and about 1 stun every other game and when a game is 45 seconds long with 4 turns ish. That % rate is Waaaaay too high. I mean i'd understand if those effects increased in frequency at very high levels of a stat that is useless on everything but crits, blocks, and stuns but not in conjunction with everything else
Post #: 18
10/30/2011 16:04:03   
nico0las
Member

5 focus cyber hunter build. It works wonders.
MQ AQW Epic  Post #: 19
10/30/2011 16:25:05   
Lectrix
Member

I've Merged two similar Threads, and changed the title. You may continue to discuss the luck factor as long as you follow the Rules and remain civil.
AQ DF MQ AQW Epic  Post #: 20
10/30/2011 16:49:46   
PivotalDisorder
Member

funny how the people who always defend certain issues are always tac mercs or str hunters :) like they are on an equal playing field to everyone else
when clearly they are the OP classes. notice how str tac mercs always say they are weak because they lose to str hunters and vice versa lol.

we need luck or the best builds would always win. a review of the current system would be nice though, and then maybe tweak it.
what about changing block for parry which would work similar to deflections, and allowing defensive skills to be used by the player who is stunned.
at least then you could heal, or use a shield to protect yourself. also would make stun less devastating in 2v2. it is basically free win when you stun.
Post #: 21
10/30/2011 16:54:13   
AQWPlayer
Member

quote:

funny how the people who always defend certain issues are always tac mercs or str hunters :) like they are on an equal playing field to everyone else
when clearly they are the OP classes. notice how str tac mercs always say they are weak because they lose to str hunters and vice versa lol.

Bullseye! :)
AQW  Post #: 22
10/30/2011 17:21:34   
DunkThatOreo
Member

How is str bounty op? it's quite easy to kill us, unless we get a crit or a block
then wer epretty hard to kill lol
Epic  Post #: 23
10/30/2011 17:39:30   
.Nikzat.
Member

the luck of ED is oped and if someone says that ''i have skills'' its not skills its 90% luck and 5% build and 5% wepons.
Epic  Post #: 24
10/30/2011 17:43:13   
AQWPlayer
Member

@DunkThatOreo
In my case, even if I had 29-35+8+1 defense, they would still do 20+ dmg, which gives them 5-8 health back EVERY TURN. Don't even mention shadow arts and their enhancements on dex, giving them more turns to regenerate health and hit high at the same time...and massacre O_O!!! Massacre gives back 10-20 health, which almost cancels out my dmg and also leaves me at low health while field medic is in cooldown -_-
AQW  Post #: 25
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