goldslayer1
Member
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The Cycle of history has been around for a very long time. from heal loop, to str merc, to str BH, to focus, to support builds, and now to str TLM. this isn't a discussion of balance. this is a discussion of history and what keeps coming back in a vicious cycle. at first, a player made a really good build, Heal Loop to be exact. what happened after that? well lots and lots of players switched to tech mage and used heal loop (as the items available at that time allowed it, like frostbane, founder, imperial acp, E bunnyzooka) then lots of players came on the forums and complained about it being "OP" and they said it was because there were too many of them. and they said the build was OP. even tho most people now regret that heal loop was nerfed and want it to come back. later on we have str Merc, a class with a build capable of two turning most players with low hp and low resistance and people liked fast builds, so they changed to str merc, however thats only because the items at that time allowed it frost breaker, cyber shellilagh, boomstick, skullfire, founder, bunnyzooka later one people got on the forums and called them Oped saying there was alot of them and that they could two turn people. yes that was true, however they would also loose alot. ur average str merc back then got 70%-80% a pro would get 80%-85% however at that time people were blinded enough to not see that str Bh was the top dog at the time anyway. while str merc could two turn, str BH could get the same amount of kills but with 95% and up. and people got on the forums and complained about str merc saying it was OP when it wasn't. later on we go to str BH. str Bh remained ontop with almost no competition. at the time when frostbite claws came out many people bought the claws, and those usually went str BH. back then it was like 40% str bh 40% str merc, 20% mage. (that is ofcourse after str merc build became popular and str Bh builds got out) and once again these builds became over populated because items allowed it e.g. frostbite claws and frostbolt blaster. however not many complained about this one, i myself was one of the few who would complain, but not mostly about the class, but mostly about the fact that people said str merc was OP and str BH wasn't. so i use to complain alot on that. then it comes to focus, focus was nerfed this build was popular with every class. and would get high % all the time and would have high chances of winning against any class/build by just relying on the robot. whether it goes from relying on robot and tanking, or relying on robot and healing at same time (BH), or just plain damage. many people complained about this (those that weren't focus atleast) because at the time focus only required spamming robot to win a battle and get high %s. later one we have support builds, people complained about support builds being "OP" so they got field medic nerfed. now i dont think support builds were OP, i just think the luck factors of critting of critting 1-3 times a match was. but people complained about support and field medic got nerfed. later one many complained about field medic getting nerfed (basically they regret that fact that it got nerfed because they complain about support) and people regretted it. now it comes down to str tlm. many people are complaining about this build. now lets remember that when someone makes a good build others will copy it. and if the items that are out atm are good, then people will copy that build. (like it happened with str BH frostbite claws and frostbolt blaster), (then str merc frostbreaker, and skullfire along with cyber shelillagh and boomstick later on) then people change to that class and all start using those similar builds. the rest of ED that isn't with that class or build will asume the class/build is OP it is a common mistake made many times. the solution to this (which i suggested many times before (NOT suggesting it now) however people say its a horrible idea) is not being able to see an enemy's build or another player's build. if u cant see other player's builds ingame, there wouldn't be build copying. and then the game wouldn't have so many people class changing when that class becomes popular. this also meant that the game would be way more balanced. but thats not what this thread is about. this thread it about the cycle of history. so what do u think about the cycle? do u agree with it? why or why not? how long do u think it will take ED staff and the community to realize this? EDIT: side question is this post too long? :P
< Message edited by goldslayer1 -- 11/5/2011 8:52:55 >
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