Joe10112
Member
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So we all know, as we get to level 30+ and stuff, retraining is a flat fee of 500 credits, no matter how many points you shift around. I find sometimes I make a new build, then after like 10-20 battles, notice that if I had just put one more point from (Blah) into (Blah, usually energy), my build would work so much better. And so therefore, with a sigh, I go back, make the tiny adjustment and waste 500 credits. I'm coming to you all forumites to ask if you guys find yourselves sometimes doing this as well? When you are making small changes to your build, but still have to pay 500 credits? I was thinking of sort of a "Pay by how many levels down you re-train", as in like: ~75 credits per level you train down (ie. for 75 credits you can move 1 skill point and 4 stat points, 150 credits = 2 skill points 8 stat points, 225 credits = 3 skill points 12 stat points, etc...), but it caps at like 500 credits, in which you can retrain as many stats as you'd like. What do you think? Since the beginning I have always thought that the Retraining Prices could use some fixing, and this solution makes sense. If you only need to tweak a couple stat points or skill points, it won't cost you much, while if you are going for an all-out build change, then yes, just pay 500 credits as usual.
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