Home  | Login  | Register  | Help  | Play 

New In-Battle Animations, Missions, & CLASS?

 
Logged in as: Guest
  Printable Version
All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel Suggestions >> New In-Battle Animations, Missions, & CLASS?
Forum Login
Message << Older Topic   Newer Topic >>
8/6/2012 15:51:55   
Xs4ntaX
Member

Title says it all, I just wish there would be some new animations in the battles.
Like some different animation for every class, or every action, just something different. EpicDuel can get pretty boring, and I quit for a year before coming back.
As far as how the animations go, I'm lost there, but I'm sure ED can come up with something.
Coding these shouldn't be too difficult.


Also, a new mission "Boss-Hunter", you have to kill a certain set, if not, all bosses in the game; as a reward you get some kind of Achievement called "BOSS".


(this will get some nos)
Ultra-Classes, the top-notch, best & last classes introduced to the game, there will only be TWO of these? whoa whoa whoa! TWO!?
Both classes will be based on if you either Legion or Exile. (if you leave/kicked out of faction and join other side, class WILL change)
or just not have that at all. =P and if not at all, then just one class that's super awesome, or the regular boring three. -_-
But these two will completely different skill trees then any other classes, so what the skill tree will look like is unknown.
It is also the most expensive class at 75K or 1.5k Varium, at such a price, this class will be able to wield ANY weapons.
Also it has a little class 'effect', what that will be? obviously not anything in-battle, it's already going to be strong as it is. But if you have this class, then you can LEVITATE.
I'm sure ED can change a few things, but I'm suggesting a new class that's able to wield any weapons. Meaning none of the skill-trees will require a weapon due to this.


*conclusion*
New Animations
New Missions
New Classes


Post #: 1
8/6/2012 15:55:21   
Mr. Black OP
Member

quote:

Ultra-Classes, the top-notch, best & last classes introduced to the game, there will only be TWO of these? whoa whoa whoa! TWO!?

More classes? Why not. But classes that are supposed to be better than the other are a no.
Epic  Post #: 2
8/6/2012 15:58:14   
Xs4ntaX
Member

By better I mean it's ability to wield any weapons.
Post #: 3
8/6/2012 19:22:31   
DeathHound
Member

quote:

Title says it all, I just wish there would be some new animations in the battles.

A new class is supposed to be opening long from now. Most animation depends on the skill. Fireball and Plasmabolt are the same, but if ED makes new skills, new animation will follow.

quote:

Ultra-Classes, the top-notch, best & last classes introduced to the game, there will only be TWO of these? whoa whoa whoa! TWO!?

I would agree SOMEWHAT if ED was coming to a close to have "Top-notch" classes. Just a little. And seeing as they aren't, not only is the thought overpowered (Meaning everyone will get the class, and it would be overpowering those who do NOT have it) but each class is supposed to be good in its own way, not overpowering every aspect. For instance, Mages exceed greatly in energy attacks. But being a Mage, they lack Defense and Resistance. I could go on, but each class has its Pros and Cons. Having this class with only Pros is a huge problem.

quote:

or the regular boring three. -_-

Lolwut? Don't we have six classes?

quote:

this class will be able to wield ANY weapons.

You're a riot. Each Class is supposed to exceed far greater in its own abilities than any other class who tries to mimic what they do. Notice how a Hunter's Cheap Shot requires blades. That is because Hunters USE blades. Mages need Staffs to conjure up spells. Mercenaries use clubs because they can slam their enemies with brute strength. You're combining these traits, and making an overpowered class that costs 1.5k varium? Not ONLY is that a cheap amount for a "Top-Notch" class, but, as mentioned in my above statements, is overpowering those who cant get it. Not only that, but what would make this Class "Top-Notch"? As far as the skills: You almost sounded like you wanted them to start over on everything (skill-wise, that is). New skills are coming along with the new Class. The class(es) are NOT going to be overpowered. Levitation? Child's play.

So in all, i do not support your Class idea.

DF MQ AQW Epic  Post #: 4
Page:   [1]
All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel Suggestions >> New In-Battle Animations, Missions, & CLASS?
Jump to:






Icon Legend
New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts




Forum Content Copyright © 2018 Artix Entertainment, LLC.

"AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
PRIVACY POLICY


Forum Software © ASPPlayground.NET Advanced Edition