Koree
Legendary AK!!!
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DeZert Conqueror «Mid-defensive Water armor with a built-in Water skill.» Also see Desert Conqueror and Desert Conqueror G. Level: 38 Power Level: 59 MP Level: 53 Price: 2,700 Z-Tokens Sellback: 2,430 Z-Tokens for the first 48 hours, then 1,350 Z-Tokens Location: Building Truphma: Part 2 Element: Water COMBAT DEFENCE Melee: 35 Ranged: 35 Magic: 35 ELEMENTAL MODIFIER Fire: 76% Water: 65% Wind: 76% Ice: 93% Earth: 88% Energy: 93% Light: 72% Darkness: 93% ATTACK Hits: 3 Type: «As Weapon» Element: «As Weapon» Damage: 78.8% Base, 78.8% Random, and 139.3% Stats each BTH: +7 plus Stats each SKILL:Douse! Hits: 1 Type: Ranged if STR > INT; otherwise Magic Element: Water Damage: 57-171 plus 542.9% Stats BTH: 19 plus Stats Cost: 146 SP Note: - This is treated as a normal Player attack.
- Stat bonus to damage is STR/5 + DEX/20 if the type is Ranged and INT/4 if it's Magic (+LUK/2 if a Lucky Strike occurs, regardless of type).
DESCRIPTION After going through the Western Wastes, you never want to back again without a LOT of water to quench yourself and cool yourself off. Thankfully, you can use this breathable-water suit to do just that! Image thanks to Msyu. Basic stats thanks to Epsilon2012. Numbers thanks to BlackAces. Description thanks to Dragoon23. Analysis Normal Attack Starts off as a mid-defensive armor attack (90% of average), which is 249% Base, Random and 440% Stats, with +7 BTH.- With three equally strong hits, each hit does 1/3 of the damage.
- The armor has a built-in skill, which makes the attack deal 95% damage to compensate for compression.
Skill: Douse! Starts off as a standard spell, which is 51-154 damage plus 489% Stats, with 14 BTH. - The skill receives a damage multiplier of *1.23732 as an elemental compensation.
- The skill has an accurate lean, giving it +5 BTH but also causing it deal *85/90 damage.
- Because of compressing the skill into the armor, the skill also does 95% damage.
< Message edited by Balu -- 8/19/2012 5:26:17 >
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