King Helios
Member
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quote:
May 31, 2012 (From Rabblefroth): UPDATE: After some discussion, we decided the best course of action with Faction Cannons is to temporarily remove them once these changes go live. With the new changes we do not want to present a pay to win mechanic and have not come up with a method that is fun and that we like to prevent this problem. War Kills will contribute to your starting total Influence when we make the change, but until we bring the cannons back you will be unable to accrue more War Kills. Soon we hope to bring them back in a new way that is much more engaging and interesting than the current system. It has been 80 days since this was announced, and we still have not seen it re-released. I think it's about time we should have a revamped system for War Kills. Cost: Influence 15,000 Credits: Gives 1,500 - 1,750 Influence. 10,000 Credits, 200 Varium: Gives 2,000 - 2,100 Influence. 10,000 Credits, 500 Varium: Gives 2,750 - 3,000 Influence. 5,000 Credits, 1,000 Varium: Gives 4,000 - 4,250 Influence. 5,000 Credits, 1,500 Varium: Gives 5,000 - 5,500 Influence. 2,500 Varium: Gives 6,750 - 7,500 Influence. Moved from ED GD.
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