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Was the Competition Fair or Not?

 
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3/7/2013 21:59:22   
Midnightsoul
Member

Personally, I thought this competition was a little unfair.

The big reason was already that most people with lives couldn't participate in the Gold Yeti Competition that easily. Basically, it just showed how much you can fight, not how skilled you are in fighting in EpicDuel.

Other major issue was the fact that the competition started when balance still wasn't stable and still needed fixing.

What are your thoughts on the end of this tournament?
DF AQW Epic  Post #: 1
3/7/2013 22:48:29   
DeathiZClarity
Banned


I really have no thoughts on the tournament, becuase I didn't pre-order the ticket. But yes, you didn't need 'skill' to win, you just needed to be able to sit at a computer all day with an op build, such as Support cyber, strength merc, support merc, ect. I wish they would make tournament in the future with 8 hour intermissions for sleep/daily life.
Post #: 2
3/7/2013 23:28:30   
nico0las
Member

quote:

The big reason was already that most people with lives couldn't participate in the Gold Yeti Competition that easily. Basically, it just showed how much you can fight, not how skilled you are in fighting in EpicDuel.

Welcome to Epicduel.

Agreed 100%. A tournament is expected to challenge a player's skill rather than his clearly EMPTY schedule. Quantity of wins does not reflect quality of wins. We should have measured on a % after a certain number of battles;
For example, after you reach 1000 wins, the player with the highest % would win. This way, we are encouraging a...competitive side, so players need to earn wins, but it also reflects your ability to win.
MQ AQW Epic  Post #: 3
3/7/2013 23:33:42   
drinde
Member

I agree, having a set number of wins and judging by percentages could make for a much more interesting competition.

But 1000 battles would take a loooooong time, so wouldn't it be counter-intuitive? Unless it was over 2 weeks :P
DF MQ Epic  Post #: 4
3/7/2013 23:35:17   
  Exploding Penguin
Moderator


If the tournament stays the way it is, they should at least shorten it to something like 1 week. After the first 7-8 days, the top 80 winners were pretty much decided.
Epic  Post #: 5
3/8/2013 0:27:04   
beastmo
Member

It was fair. The people who paid money paid to be in it. If you dont have time for it thats a personal problem not the games problem
Epic  Post #: 6
3/8/2013 0:48:43   
ReconnaisX
Member

I just hope that not all Tournaments will require a ticket.
MQ AQW Epic  Post #: 7
3/8/2013 1:07:54   
Baron Dante
Member

The competition was fair. The thing people seem to have an issue is how ones placing is measured, which would be TIME. While I agree it wasn't exactly the best way to begin, there's still no particular ISSUE with it.

I think I would've done it in a similar way, except adding a mininum win% you need to have or you won't be eleigible to be on the list. That would've ensured rapidly fast builds can't just go and kill or get kille instantly, and it introduces the skill factor.

And actually, time isn't the only thing that was being tested here. It would be more correct it was testing time management, and endurance. To keep playing a fair chunk of the day takes dedication and endurance. The 2 week timeslot clearly has shown that many, MANY players started dropping off the game since they simply couldn't handle. Yes, it does favor players who simply have nothing else to do with their life at the moment, but that just means they are better at what this Tourney required. Being someone that actually does have a life, that including a relatively taxing job, it definitely hasn't been an easy run. However, I still completely intend to finish at the Top 20.

The moment the tourney began, I began building up the plan for how am I going to reach what I want. With the recent AQ's Paladins vs. Necromancers war, despite the lack of any actual prize waiting at the end, despite it taking the same two weeks, I initially planned to just do a regular effort, but seeing I was close to the top Necromancer spot, I increased the amount played, took that spot, and then intended to take Top 15 in the entire tourney. At some point I realized the people ahead of me had simply slowed down and I further adjusted my speed so I just barely finished Top 10.

It's the same here. The moment the tourney began, I figured I'd do a certain amount each day, and if that was enough or Top 100, that's good. However, knowing the length of the tourney, I was also looking closely at how others progressed. I came to the conclusion I would finish in Top 50 with the daily speed of 1000 points. By last weekend I already planned the entire rest of the tournament out: I saw the pace the Top 20 was progressing, so I arranged myself some extra time by getting a few days off from work (And will be doing those workdays on other days. One of them I already did, the other will be next week) to allow myself a 24 hour day, with enough time to sleep off the exhaustion by Friday's work. The plan worked as I wanted, except for the portion where I was supposed to get far more wins on that 24 hour span, reaching the 1v1 for the day. That miscalculation was caused by the balance changes. I'm okay with the balance changes, but they made battles generally longer, which didn't exactly fit my plans. As such, the final day will actually NOT be an easy day. I need to keep my shaky top 20 spot while still doing my job. We'll see.

But needless to say, I wouldn't even tried to reach Top 20 on a shorter tourney, since it changes the type of players one is up against.


Now, then there's the whole balance argument. I do sort of agree the balance should have been stabilized a bit more before beginning the tournament, and I certainly DID suffer from the changes. However, it brings about another factor to the tourney, that is THE ABILITY TO ADAPT. The game changes, some people complain about it and fall while others actually make an effort to not get mauled by everything when it hurts you. And considering we don't know WHEN the balance will be in good enough shape the game can actually go for 2 weeks without giant outbursts due to a broken gun or such, I think it was fine to have it now.

So ultimately, I'd say the ED staff did a relatively good job with what they had to work with. Could it have been better? Yes, definitely. Could it have been infinitely worse? Also yes.
AQ DF MQ AQW Epic  Post #: 8
3/8/2013 1:29:52   
Made 4 Sunny Days
Member

What might have been a better way to make it more accessible to people who can't spend hours upon hours of time online would have been to give each participant two hours each day to earn tourney points. You could log those hours at anytime in the day by accessing a button on the golden yeti statue that starts your timer. Then everyone would have an equal amount of time that isn't completely determined by your personal life. That, and it would reward the more skilled players and not just those who can spend upwards to 10 hours a day.

Just a thought for the next tourneys, since making it out of win ratio doesn't seem to be the answer

~Stay Sunny~
AQW Epic  Post #: 9
3/8/2013 1:33:40   
SouL Prisoner
Member

The only prob i had with the Tournament was :

- The ticket was available for way tooo long..

- To many balance changes during the tournament, left many players confused and clueless ...

- Couldn't complete the yeti missions, due to the low drop rate(yeti pelt), + had to play for the tournament, though this prob is solved, thnx to Dev's for giving some more time to complete :)

Other all ok i guess ...

< Message edited by SOuL Prisnor -- 3/8/2013 1:36:34 >
AQ DF MQ AQW Epic  Post #: 10
3/8/2013 1:38:25   
Baron Dante
Member

M4SD: That's actually a pretty good idea, depending on what future tourneys expect. If they want winrate, it wouldn't be that necessary, for example.
AQ DF MQ AQW Epic  Post #: 11
3/8/2013 1:42:24   
Mother1
Member

Well said Baron I had the same idea in mind as well. get 1000 a day or more, and as I watched the list people just started dropping out like flies. I personally could have gotten more as well, but due to factors such as balance, real life, and disconnects when I either already won the battle, or was one turn away from winning cost me some extra points.

But overall I did enjoy this tourney, and I was competing for the prize not rank so as long as I got my golden yeti I am happy.
Epic  Post #: 12
3/8/2013 1:44:12   
Made 4 Sunny Days
Member

@Baron
M4SD, no one's called me that before, I like it!
And yeah, I like the idea of actually allowing everyone that is a part of the tourney to participate.
Unfortunately hardcore players who played many hours for this tourney probably wouldn't be happy with that
AQW Epic  Post #: 13
3/8/2013 2:32:47   
Drianx
Member

The tournament was for players with empty schedule. I am not one, so basically this tournament hasn't existed for me.

The only thing that bothers me is the fact that people who were caught sharing although they had been warned should have got at least a 3 months ban. Their punishment (7 days ban) was way too soft.
AQW Epic  Post #: 14
3/8/2013 3:02:24   
SouL Prisoner
Member

^ One way it was fine, but the one who got caught shouldn't have been allowed again to take part in the tournament .... I don't wanna say the name, but that one guy banned, is currently on GYL ..

< Message edited by SOuL Prisnor -- 3/8/2013 3:04:11 >
AQ DF MQ AQW Epic  Post #: 15
3/8/2013 3:48:50   
redclaw
Member

^wait so people were actually caught sharing their accounts??

< Message edited by redclaw -- 3/8/2013 3:50:31 >
AQW Epic  Post #: 16
3/8/2013 4:47:30   
Drianx
Member

Yes. between 10 and 20 people were actually caught cheating - learned from a trustful source. Too bad it was only a one week ban.

And yeah, allowing one to have the yeti althoough proved as cheater is lame.

< Message edited by Drianx -- 3/8/2013 4:48:44 >
AQW Epic  Post #: 17
3/8/2013 4:58:30   
zion
Member

If the person who u are talking about is ( ) he told me someone hacked his account. I'm not going to call him a liar, so the ban for a week seems like a safe compromise.
AQ DF MQ AQW Epic  Post #: 18
3/8/2013 7:53:04   
Calogero
Member

For me, this wasn't a "Tournament", this was just an extended Daily board...

Unless they start with Brackets, I refuse to call this a tournament

So those that were caught sharing accounts are still getting the golden yeti?
This really reminds me of the Token issue we had a long time ago,
which ended up those that used it continue to have the benefit yet no real punishment
AQ DF MQ AQW Epic  Post #: 19
3/8/2013 11:57:51   
Sipping Cider
Member

What about a combination of skill and determination?

I'm thinking of a very simple equation:

Tournament Points = Win Total * (Win Percentage)/100

Some examples:

PlayerA: 100 wins 100% victory = 100 points

PlayerB: 200 wins 50% victory = 100 points

PlayerC; 1000 wins 10% victory= 100 points
Epic  Post #: 20
3/8/2013 12:37:09   
SouL Prisoner
Member

The idea of judging the tournament with % could lead to immense flaming ...
How ?? My parter is a newbie, no weapon noob etc ... I'm like "y the hel do I have a noob on my side, this is not fair ... *abuse*, *abuse* ... Etc .. story of every battle ...

Though this even happens even now, but it does not affect that much ... Your like ok "Kill me fast" always bad luck .. blah blah etc ..

In simple words, it will frustrate the players, mainly 2v2 ...

AQ DF MQ AQW Epic  Post #: 21
3/8/2013 12:42:08   
Made 4 Sunny Days
Member

It really is a shame that someone was cheating and is still in a place to recieve a prize, that's one less person who played fairly who will be left out.
Sharing an account should have at the very least gotten taken out of the tournament. It's not like they did it without knowing that this was considered cheating. Before the tourney started it was made clear that they would be checking IP addresses and being diligent in looking out for account sharers. When you have a fair warning and know this is cheating and you get caught that should be it, no second chances.

On saying your account was hacked, I find that a hard to believe excuse. If your account got hacked, it usually partly your fault anyway, how else would said "hacker" gotten a hold of your information?

It just makes me sad that a cheater will possibly still win a yeti. The person who finishes in 101st place will deserve that yeti 100% more that said cheater.

AQW Epic  Post #: 22
3/8/2013 14:03:18   
doomkiller98
Member

The only problem with A real tournament with like Brackets and ladders and and see how far it goes and such
Is that Bounty hunter would be EXTREMELY At an advantage....

I can just see all the EMPs And massacres Already.

This tournament wasn't Fair at all.
Azrael weapons DESTORYED It and all the max massacre Op Builds.

Also the amount of luck in game is ridiculous right now And Support builds
Gained a huge amount of yeti points in a week Which is also unfair.
Post #: 23
3/8/2013 14:07:18   
Blitzex/Sr. Zeph
Banned


quote:

Azrael weapons DESTORYED It and all the max massacre Op Builds.

Also the amount of luck in game is ridiculous right now And Support builds
Gained a huge amount of yeti points in a week Which is also unfair.

Uhmm..that only makes the pvp battles not fair.
Not the tournament itself.
Epic  Post #: 24
3/8/2013 14:28:42   
blade98
Member

^ Lol and how did you get your points in the tourney ? By eating fried chicken ? You had to do pvp battles to get points ,therefore if the pvp battles weren't balanced then the tourney was not balanced either.
AQW Epic  Post #: 25
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