SS
Member
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Unsupported. All the skills that give you something for the damage you deal are based on the actual damage dealt, not the raw damage, so why should static charge be different? Either leave it as it is, or make the energy gain fixed, but then you get exactly the same skill as assimilation, so it's not an option. The skill was too powerful the old way, this is proved by a great number of cyber hunters of levels 30+, especially since it had a low cool down and was accessible to lower levels, making it much more useful then, let's say, the above mentioned assimilation. The new release just balanced the classes a little, and I think it is a good thing.
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