Stabilis
Member
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This is a suggestion for skills. Buffer and nerfer skills to be exact. Have you ever been in 2V2 and you and your ally were the same class or very similar? Imagining that you share some of the same skills, buffer skills or nerfer skills (Malfunction, Smokescreen, Intimidate, Technician, Reflex Boost, Field Commander, Energy Shield, Defense Matrix, Blood Commander). Your ally has a level 5 Malfunction and uses the skill on the dangerous enemy. But you have Malfunction too, level 10, and 1.75 times more effective than your ally's Malfunction. In the current EpicDuel, if you try to affect the status of a player already effected by the same status condition, you are not permitted to change the same status of that player. A game hint is "targeting the same target is more productive than dividing your targets" or something like that. When you are not able to focus an effort onto the targeted opponent, you lose. This is an improvement suggestion to status conditions. As follows: •permission to status target a player affected by same status condition (includes your ally's and your own) •the greater of the status conditions takes priority •same status conditions STACK but only the greatest status condition shows Quick example: Player A & B VS Player C & D Player A uses Malfunction 30 on D Player C attacks B Player B uses Malfunction 45 on D (Player D now has a Technology reduction of 45) ^ ¿Suggestions-Questions-Comments? ^
< Message edited by Depressed Void -- 12/22/2012 10:34:38 >
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