Nexus...
Member
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I think the base HP should be increased substantially, and increase by HP per stat point. One of my biggest issues with Omega, is the fact that 1 stat will equal 1 point of HP. This means the amount of HP we have, will decrease by a pretty big margin. You can say what you like, but the less hp, the more impact luck will have. Think about it. Most of the changes coming in Omega, will revert damage/defense back to what it was in Gamma or possibly even Beta. However, even back then, people were hitting 50's with their aux, or dealing huge amounts of damage with massacre. Its all relative. Because BOTH damage (based on strength) AND defenses will be decreasing, DAMAGE itself will stay relative (or close to what it is now). However, out of nowhere the devs have made it so 1 stat = 1 hp. That means 1 normal crit will equal half your HP with a standard 5 focus build, maybe even more. I think that is ridiculous. Raise the base HP, and then we can talk about 1 stat = 1 HP. The more base HP, the less effect a crit will have. It gives people a chance to work their strategy. How is someone supposed to comeback from an aux crit of 50 when they have 75 HP? But when they still have a good amount of HP to work with, they can heal it back, and come up with a strategy to work around their loss. Yes, I realize battles on average would take a little longer, but I think this would greatly decrease the effects of things like critting, blocking, and deflecting, in that they would still provide an advantage, but not necessarily one that automatically would win you the game. Thoughts? quote:
Really, to be like every other game, the base health and energy should increase based on your level. I'm not saying it should be a lot, but it will be important in Omega to encourage leveling up (so people fight in PVP). If base health is like 50 at level 1, there is no reason it can't be 84 at level 35. Energy can go up every 2 levels IMO. Good plan, maybe not with energy, but in terms of HP per level. Prophet
< Message edited by Nexus... -- 1/3/2013 15:15:19 >
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