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Classes are balanced, Excpet STR builds dominate!

 
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2/6/2013 0:55:31   
Remorse
Member

What needs to happen is a few things to fix this problem,


-Heal improve with Support
-Debuffs need to scale higher with the stat it improves with but start lower as base reduction.
-Base HP needs to increase
-Re add boosters.

Plus more as I think of them.



Also as I suspected STR based moves like, (bludgeon, double strike, massacre, beserk)

Are now overpowered since the change to them was based on enhancements.

Now that they are changed to be based on damage of the weapon it means these attacks are completely overpowered without enhancements.


They need to consider returning STR based move to how they were originally calculated.

< Message edited by Remorse -- 2/6/2013 1:21:34 >
Epic  Post #: 1
2/6/2013 1:19:14   
zer00x
Member

I really wanted heal improve with support on this update... sigh... hopefully next week or in a couple days
AQW  Post #: 2
2/6/2013 1:33:35   
theholyfighter
Member

DEFINITELY.

Field Medic that improves with Support would make a fix to those Str builds.

From what I see, those Str builds have 20 support.........

And they do MASSIVE damage, with quick Rage.
AQW Epic  Post #: 3
2/6/2013 3:10:44   
Goony
Constructive!


I responded to this issue in this thread
Epic  Post #: 4
2/6/2013 8:53:34   
theholyfighter
Member

STR BLOOD MAGES are still OPED.
AQW Epic  Post #: 5
2/6/2013 8:58:54   
Stabilis
Member

Strip Strength of the Sidearm, give it to Support who needs it.
AQ Epic  Post #: 6
2/6/2013 10:43:00   
Midnightsoul
Member

support builds are still kinda OP'ed too tbh. Idk what to do about that, but maybe it can improve with dex? After all, dex is a little UP...
DF AQW Epic  Post #: 7
2/6/2013 10:50:04   
Blitzex/Sr. Zeph
Banned


Sup aint OP you all think?

Support mercs are already wayyyy OP.
First off they have a deadly crit chance, and now thats raised by 4% by a core.
Flavored by massive strike its OP.
And you want them to have a better field medic then us?
NO WAY!
Epic  Post #: 8
2/6/2013 20:26:41   
huuduy1
Member
 

so u can't take away their MP???? Or use ur lucky to bet that they don't get crit chance ???
Strength build is stupid. They only strike strike no ****ing strategy.... In 1vs1 game WHO WILL GO FIRST WIN <- RULE OF THE GAME ( IF it's equal lvl )
Epic  Post #: 9
2/6/2013 20:38:09   
Stabilis
Member

Tanks (half Defense plus half Resistance [sometimes Focus]) are no longer safe, even Strength is hitting a tank for more damage per turn than a tank can hit Strength per turn.
AQ Epic  Post #: 10
2/6/2013 21:06:55   
Mother1
Member

@ depressed

Which makes it a lot harder for jugs to play since tanking to survive is what jugs must do to win. Less health with no nerfs to the other stats plus this flexability to items has overpowered strength and surprising has overbuffed support again. But still I see strength doing better then support.
Epic  Post #: 11
2/7/2013 4:14:47   
rayniedays56
Member

I still don't see how support is overbuffed. I use a support/5 focus build and have a decent non OP win rate :/

However, I have seen mercs with 100+ support. Crazy since they are easy *to me*


Current build:

TM 5 focus/Support
46+2 strength
45+13 dex
45+29 tech
45+32 support

7-2-1
1-1-1
8-7-1
x-x-8

AQ DF MQ AQW Epic  Post #: 12
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