rayniedays56
Member
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I like the idea Remorse. It is rather unique. Also: quote:
Support builds are easy to counter since there best source of power has a 3 turn cooldown. Strength builds only have to use strike 4 times and youre already dead. So str needs a big nerf. 5 focus builds needs a big buff right now. Making it with tech makes str builds and focus builds nesrly equal. And when field medic gets improved by support then there also equal. Support builds ARE easily counterable, I will give you that. Strength builds I also agree with. They are simply TOO strong now that we have very little health to counter it with. I put up a +25def matrix (nice since stats are minimized) and they can still manage 20+ damage on me. And yes, I also fully support field medic being improved by support, except that there needs to be a restriction, like at level 35 let 40 HP being returned on level 1 max, and no more. Also: quote:
strongly against the support increasing the effectiveness of field medic was implied during beta phase and was removed since it became op when playing a merc since u could have a insane multi crazy aux then heal to full health with a level 1 field medic Which is why there needs to be a limit. Support mercs are easily counterable with the baby yeti and a shield. Strength Mercs, however, are not. quote:
I think this kid wants his old health loop build back and using this update to return the op build back to life This OP build you speak of had a 3 turn cool down and increased FM by every 4 Support, if I remember correctly. What we propose is a 4 turn cool down (as it is) with a limit. This would be a counter to the OP ness of strength at the moment.
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