drekon
Retired ED Guest Artist
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In team battles, when a player leaves before dying, the UI that displays their name, health meter, and other button options should remain in place until the battle is over. This will allow for easier reporting of runners and provide enough solid evidence, if needed, for Moderators to take appropriate action. Over time, this will help to weed out players who intentionally flee battles. Also, a time-stamp should be added to the notification (RED) bar for when connection is lost. This way, players who often fall victim to lost connection can provide a screenshot of it in case they are reported. The time-stamp will provide proof that the player did, in fact, lost his/her connection at or around the time they were reported for fleeing the battle. Having the time-stamp in the game itself makes it harder for people to forge. Also, something should be done about players who join team battles and intentionally miss their turns consistently. Perhaps tracking the number of times a turn is missed over the course of certain amount of battles (i.e. 10). If more than 70% of turns are missed, give the player a warning. If this behavior continues, automatically report the player with all collected data for a Moderator to assess and take appropriate action. Temporary/permanent bans from team battles are effective deterrents and ought to be used accordingly. Occasional bugs may cause players to lose their turns so it should be focused on players with high percentage of missed turns.
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