Stabilis
Member
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This change only applies to recurring luck battle mechanics, which means: critical strike, deflection, and block. Battle Mechanics Wiki Reference This suggestion is for you if you do not support unfair lucky events. When it is unfair, it implies that the lucky event occurred for the incorrect player. As an example, a player with 1 trillion Dexterity battles a player with 0 Dexterity. And in this battle, 1 lucky event occurs. A block. But guess who blocks who? The player with 0 Dexterity blocks the player with 1000000000000 Dexterity. That is unfair luck. This is not a medium to rant about luck, it is simply illogical for the player with 1 trillion less Dexterity to be the 1 who blocks when it is a majority advantage for the other player. Do you not agree that although we should have luck (because luck is randomness [otherwise it is linear]), luck should be reasonable? Then let us fix it. The new calculation is a simple edit that should result in less unfair moments in battle for us the players. Zero percent chance to happen for a stat's RNG... for disadvantaged players. Because if they still have a chance, then you do not really have a full advantage, do you? You only ask that you are the head of blocking for example yet everyone can always (and occasionally will) block you as you would yourself! Well that is not needed. So if you have a statistical disadvantage, you will not be able to generate the lucky events that the stat gives. If you have less Support than your opponent, you will not be able to critically strike. Is that tolerable? It should be, everyone after all has the same limits, no one can have more possible stats than someone else thanks to the varium-to-credit balance. Currently that is the only topic of this thread, 0% chance to procure (proc) a lucky event from a stat if your stat in contrast to your opponent's stat is lower. No one gains any luck with this suggestion, it all stays the same. But luck is removed from players when it is unreasonable to even generate. Discuss the topic, ask questions, make suggestions to improve this. Thanks.
< Message edited by Depressed Void -- 4/21/2013 22:08:03 >
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