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Generator Core

 
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5/3/2013 15:14:46   
goldslayer1
Member

since Generator Core is the only other means of healing after using field medic
i think the warm up (why is there even one in here?) on generator should be taken off.

this would help some players counter the ridiculous 3 turn builds in ED.

any thoughts?

< Message edited by goldslayer1 -- 5/3/2013 15:15:03 >
AQW Epic  Post #: 1
5/3/2013 15:22:07   
Melbourne
Member

I definitely support this. I've been wanting this for a while, it seems quite useless for their to be a warm-up.
AQW Epic  Post #: 2
5/3/2013 18:54:43   
King Helios
Member

Definitely supported.
AQ MQ AQW Epic  Post #: 3
5/3/2013 18:58:47   
Xendran
Member

This would provide a good counter for azrael in 2v2 as well. It's extremely common to have them Will you at a point where healing is a massive waste, but not healing will result in your partner dying.
AQ DF Epic  Post #: 4
5/3/2013 19:02:59   
Dual Thrusters
Member

Yes Supported

I hate dying before I get to use it :P
MQ AQW Epic  Post #: 5
5/4/2013 1:07:50   
RageSoul
Member

Although i don't have this yet , i'm putting my thumbs up to this .
AQW Epic  Post #: 6
5/5/2013 17:59:07   
ValkyrieKnight
Member

I favor this, It annoys me to no end when a hunter drains 42 ~ 49 of my energy before I even make my first turn, making me unable to put up a buff after debuff, fail warm up requirement.
AQW Epic  Post #: 7
5/5/2013 19:46:07   
ale6300
Member

Supported, hate when i need some energy and the core is on warm up.
DF AQW Epic  Post #: 8
5/9/2013 14:35:14   
Sauerkraut
Member

Supported, even though I'm one of those 2v2 players using Azrael's guns a lot.
Epic  Post #: 9
5/9/2013 14:55:10   
sk1tzo2020
Banned

 

supported.
Post #: 10
5/9/2013 15:48:56   
Tushar
Member

Hmm warmup wasn't a big problem for me though...

i would like to see more comments...
Epic  Post #: 11
5/9/2013 19:07:08   
Mecha Mario
Mechanized Plumber


Wouldn't mind seeing the warm up coming off myself as well.
DF MQ AQW Epic  Post #: 12
5/9/2013 19:33:10   
Rayman
Banned


SupPorted
AQW Epic  Post #: 13
5/9/2013 20:13:13   
toopygoo
Member

supported.

or what else would be nice would be like a turn not used= percentage efficiency increase (for added fun, make them have to use their core so that it doesnt add up to some HUGE bonus)
AQW Epic  Post #: 14
5/9/2013 21:46:45   
koudou
Member

supported because of the warmup many people can lure out an early heal or drain your energy just in the first turn
Post #: 15
5/9/2013 22:42:24   
doomkiller98
Member

Supported x1000

Post #: 16
5/10/2013 6:32:54   
EpicIsEpic
Member

Supported!
Post #: 17
5/10/2013 6:35:52   
Thesoulweaver
Member

Supported.
MQ AQW  Post #: 18
5/10/2013 6:50:15   
Sageofpeace
Member

support it or just make a 1 turn cool down but not 2
Post #: 19
5/10/2013 7:13:40   
Ranloth
Banned


With Sageofpeace on that one. 1 turn warm-up (not cooldown XD) should be good enough, since cores aren't generally useable on the 1st turn anyway.
AQ Epic  Post #: 20
5/10/2013 7:22:50   
Sageofpeace
Member

^got me good this time lol
Post #: 21
5/10/2013 16:41:41   
goldslayer1
Member

@trans
Frostbite, Energy shot and concussive shot are all usable in the first turn. this is on 1 particular build alone.
AQW Epic  Post #: 22
5/10/2013 18:45:49   
Dreiko Shadrack
Member

wish granted.
AQ DF MQ AQW Epic  Post #: 23
5/10/2013 19:08:02   
goldslayer1
Member

Generator warm up has been removed as of the last balance change.
thank you :D
AQW Epic  Post #: 24
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