Xendran
Member
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quote:
Idk how are you supposed to work out how much damage their next attack is going to do (as you don't know what they're going to do) If you aren't willing to put in the effort to work out their most likely move, and the highest amount of damage they are capable of dealing to you on the next turn, that is your fault, and yours alone. quote:
You could end up loosing a fight through healing when you didn't need too And? This point is actually in favor of lethal poison, because it implements new strategies based around luring players into healing at specific times. This whole game is ABOUT making people lose fights. Not every move you do is supposed to be hand-held by the devs, made sure that it's always perfect power, always a good use of energy, etc. No. You can screw up badly with resource management, and if you do, you have to deal with it by either compensating or losing. quote:
or luck could screw you If you havent learned risk management, that's your fault. The luck is going to kill you anyway because of how powerful it is in this game, but you should always be aware of approximately (or exactly) how high an enemy can crit you for.
< Message edited by Xendran -- 5/20/2013 8:13:46 >
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