DemonicDarkwraith
ArchKnight DragonFable
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Crystalline Lurker Golem Location: Geode Hunting Level: As player Damage: Scaled Damage Type: Melee Element: Nature HP: Scaled MP: Scaled Experience rewarded: Scaled Gold rewarded: Scaled Stats STR: Level*5/2 DEX: 0 INT: 0 CHA: 0 LUK: 0 END: Level*5/4 WIS: 0 Avoidance and Defense Melee: 10 * Level/90 Pierce: 10 * Level/90 Magic: 25 * Level/90 Block: 10 * Level/90 Parry: 10 * Level/90 Dodge: 10 * Level/90 Offenses Crit: 17 Bonus: 5 + Level/5 Boost: 0% Resistances Immobility: 200 Attack Types Attack Type 1 - Impales its target with spikes for 10 hits of 40% damage, amounting to 400% damage; applies 'Spiked', a 50% Magic Good DoT effect, to target for 5 turns. Attack Type 2 / 2.1 - Headbutts and claws at its target for 2 hits of 50% damage, amounting to 100% damage; applies 'Relentless' (+50 Bonus) to itself for 5 turns inclusive. Attack Type 3 / 3.1 - Headbutts and claws at its target for 2 hits of 50% damage, amounting to 100% damage. Attack Type 4 / 4.1 - Headbutts and claws at its target for 2 hits of 50% damage, amounting to 100% damage; applies 'Mana Burn', a 33.3% Magic Good DoT effect, to target's MP for 5 turns. Other information The Crystalline Lurker begins the battle with 'Weakening Shell' (+50 All Resist, -50 Health Resist) applied to itself for 99 turns and will reapply this status for the rest of the battle. 'Weakening Shell' will lose -1 All Resist and gain +1 Health Resist for every 1% of maximum HP the Crystalline Lurker loses, flooring at +0 All Resist and -0 Health Resist. The Crystalline Lurker follows the skill rotation; Attack Type 1 -> Attack Type 2 -> Attack Type 3 (×4) -> Attack Type 4 -> Repeat. Also See: Siofra (5)
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