Bloodpact
Member
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quote:
Ok 1 Not supported as strength support builds especially strength support tech mage will eat this up. All they would need to do is malf you (only chance for a block) then use their side arm, aux, and strike boom you are dead since you get no luck factors to help with this abusive build. 2 Not supported as this core would make poison builds even worse. We already have people complaining about how poison builds are OP and you want to add a core that can prevent healing? Poison tanks will eat this one up big time. 3 A luck based core? I am iffy about this one at best. 4 Not sure how to comment on this one. 1. Block =/= deflections you just made a situation where someone gets blocked and somehow now they can't be deflected? No read my idea correctly now. 2. Mmmm the core effect could replace poison if existing simultaneously. 3. Again you didn't even read this, it wasn't even a core idea. quote:
1. Tbh I'd rather want to see blocks and deflections entirely removed from the game, as it isn't fair when the outcome of most duels completely changes due to blocks and deflections. As it stands right now though, nobody would even bother with Shadow Arts if this change was implemented... 2. Idk, it's kind of hard to predict whether or not a player will heal unless you checked their skilltree beforehand. Personally I've always found the Energy Shot hard to use, because I'm awful at predicting the enemy's next move, dunno if I want another core relying on predictions. Also, by "heal" are you referring to Field medic only, or do Generator and Bloodlust count as well? 3. Swords already have more stats and damage output than regular primary weapons, in order to make up for the lack of skills you can use. Why give swords another advantage by giving them exclusive skills? Idk about the different effect idea either, makes things more complicated than necessary imo? 4. I really like this idea, but say I equip my weapon with three passive cores, does it matter which ones I have? And do they lose their original passive effects once combined? 1. Yeah I'm sure they still would X_X seeing as this only affects consecutive blocks OR deflections while ignoring the effect if you rage or use a skill. 2 Practice makes perfect :3 3. Advantage? My example for the sword effect did less damage. 4 The core's alone have no effect until equipped all at once. _______________________________________________________________________________________________________________________________________________________ If you did not read correctly please reply again. I'll continue to clarify.
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