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Why dont we like make HP 1000 for balance

 
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10/6/2013 9:54:47   
Elloisoul
Member

Heres my Balance make everyone HP 1000 while damage stays the same people complains game get short because of Strength builds of BM then heres the balance your HP is so high it doesnt matter if he hits hard, tired of Mercs Stealing ur MP after getting bunkered hard with a chance of crit no problem it doesnt matter HP is 1000 so u prolly get a damage of 30-50 thus 3 to 5 % of ur Hp goes down , Tired of Getting hit hard by Tech Mages no problem no matter how hard they hit it doesnt matter Ur HP is 1000 ,CH getting Energy after a while and malfing u no problem by the time the malf is gone ur HP should still be areound 700 above and just heal and loop healers so what if they heal ur HP is 1000 so instead of short battles lets make battles LONGER that way its more FUN and witht his even low lvls that have to beat a boss gets cheevo in event and wont feel cheated like the botanic Event to get cheevo u need to beat dravil no problem even if ur lvl 5 you have a chance cuz u have 1000 hp, exilee leader admin 10 for tokens challenge acceped cuz we have 1000 hp with this people last longer and people dont get bored out of Short battles since people likes it Long and for those that still complain about charged Infernal Bot or Gamma with all this 1000 HP will make it Balance

Edit: oh i almost forgot let say ur Lvl 29 and got pinned by 2 Lvl 35 then no problem with 1000 hp u wont get ur Self Beaten easily

Posts merge. Please don't double post. Use the edit button next time. ~Mecha


< Message edited by Mecha Mario -- 10/6/2013 11:37:34 >
Post #: 1
10/6/2013 11:15:51   
  Exploding Penguin
Moderator


quote:

oh i almost forgot let say ur Lvl 29 and got pinned by 2 Lvl 35 then no problem with 1000 hp u wont get ur Self Beaten easily


But you're supposed to, the level 35 had to invest like another 50 hours of play time to get those extra 6 levels higher than you. Unless the 35 suks and the 29 is really good, the 29 should lose.
Epic  Post #: 2
10/6/2013 11:25:36   
Cyber Dream
Member

lol
AQW Epic  Post #: 3
10/6/2013 11:30:19   
Mother1
Member

Not a good idea especially wit such a smaller player base.

If matches last that long how are other people going to find battles? It will increase wait times by a huge degree due to everyone having that much health.

This will also make all those PVP missions unbearable as well especially the yeti trainer missions that have 150 win and 300 win demands.
Epic  Post #: 4
10/6/2013 11:43:03   
ND Mallet
Legendary AK!!!


1000 is way to high. That's 20 turns if you can manage to hit 50 every attack. 400-500 seems like a better number to start with
AQ DF MQ AQW Epic  Post #: 5
10/6/2013 12:23:22   
Stabilis
Member

quote:

Heres my Balance make everyone HP 1000 while damage stays the same people complains game get short because of Strength builds of BM then heres the balance your HP is so high it doesnt matter if he hits hard, tired of Mercs Stealing ur MP after getting bunkered hard with a chance of crit no problem it doesnt matter HP is 1000 so u prolly get a damage of 30-50 thus 3 to 5 % of ur Hp goes down , Tired of Getting hit hard by Tech Mages no problem no matter how hard they hit it doesnt matter Ur HP is 1000 ,CH getting Energy after a while and malfing u no problem by the time the malf is gone ur HP should still be areound 700 above and just heal and loop healers so what if they heal ur HP is 1000 so instead of short battles lets make battles LONGER that way its more FUN and witht his even low lvls that have to beat a boss gets cheevo in event and wont feel cheated like the botanic Event to get cheevo u need to beat dravil no problem even if ur lvl 5 you have a chance cuz u have 1000 hp, exilee leader admin 10 for tokens challenge acceped cuz we have 1000 hp with this people last longer and people dont get bored out of Short battles since people likes it Long and for those that still complain about charged Infernal Bot or Gamma with all this 1000 HP will make it Balance

Edit: oh i almost forgot let say ur Lvl 29 and got pinned by 2 Lvl 35 then no problem with 1000 hp u wont get ur Self Beaten easily


You are asserting that the health points should increase by 1000, and claiming it to be a balance topic over and over again and even bothering to post it in the balance forum, but not once did you justify it as a balance problem. Instead, you are claiming that "people dont get bored out of Short battles" which is not inherent of any balance problem, but rather a problem with enjoying the game. I myself am supportive of a health increase, but this should be in the suggestion forum, since there is no conflict of balance between 2 or more similar topics mentioned in this thread.

< Message edited by Depressed Void -- 10/6/2013 12:47:43 >
AQ Epic  Post #: 6
10/6/2013 12:28:27   
toopygoo
Member

i think something like this would also give huge advantage to anyone witha passive regain skill, let it be energy or health, and leave shields useless, casue you'll build rage enough times to not have to care about the damage that a shield reduces.

i find this suggestion to be not well thought out, and rather devoid of any actualy perception of what is happening in game.
if you are sugguesting PVP "Boss" battles, that deosnt belong in balance, but the suggestions section of the forum.
AQW Epic  Post #: 7
10/6/2013 13:05:47   
Midnightsoul
Member

1000 is too much. About 300 sounds good. Maybe 200 just so aggressive builds can still stand a chance against tanks or 5 focus users because once the aggressive ones are out of energy, they're rather weak.
DF AQW Epic  Post #: 8
10/11/2013 1:59:28   
wireclub1990
Banned

 

^ wrong once the tanks out of energy their rather weak since strength although the stat trade off would indicate otherwise is far more rewarding to invest in then dex/tech even with skills relying on dex/tech one emp game over aggressive type mauls the tank never stood a chance unless the aggressive build is clueless defensive stats are broken right now IMHO
Post #: 9
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