GearzHeadz
Member
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I feel the two classes of mage right now need a bit of work, here is my suggestion to help balance them. Swap energy parasite and fire scythe. Replace assimilation with a new skill that I'd like to call decimation. Decimation would work by using the same animation as assimilation. The skill would drain 10% of the opponents base energy, ignoring a % of defenses, would be blockable, by the energy would not. Heres how it would scale. Not sure the energy costs yet. The % for defense ignored is still also undecided. Decimation Level 1: Drain 10% opponents base energy/Ignores 10% of Defenses Decimation Level 2: Drain 10% opponents base energy/Ignores 11% of Defenses Decimation Level 3: Drain 10% opponents base energy/Ignores 12% of Defenses Decimation Level 4: Drain 10% opponents base energy/Ignores 13% of Defenses Decimation Level 5: Drain 10% opponents base energy/Ignores 15% of Defenses Decimation Level 6: Drain 10% opponents base energy/Ignores 17% of Defenses Decimation Level 7: Drain 10% opponents base energy/Ignores 19% of Defenses Decimation Level 8: Drain 10% opponents base energy/Ignores 21% of Defenses Decimation Level 9: Drain 10% opponents base energy/Ignores 23% of Defenses Decimation Level 10: Drain 10% opponents base energy/Ignores 25% of Defenses
< Message edited by GearzHeadz -- 11/10/2013 23:04:51 >
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