kaierti2
Banned
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hi. look this picture please. http://image.geotorrents.com/images/79920321406017760799.png he has 23-28 technology. 77 energy at all and on Plasma Bolt 60 damage, i think this is so many for 23-28 tech. plus 2 cool down coming so fast. my suggestions: 1. tech mage - change plasma cool down from 2 to 3, or lower Plasma Bolt damage -4 or -6 or energy backup stats required: support instead of none, or change assimilation cool down from 3 to 4. If bounty hunters will be nerfed on today's update, only left blood mage and merc for increase, because tct merc and ch is good now. my suggestions: 2. blood mage - energy parasite increase from 1,5x to 2x (back energy, receiving) or 2nd variant energy parasite stats required change to: none, dex or tech. instead of support 3. mercenary - make static smash unblockable because if it will be block they cant play without energy 4. bounty hunter - i think need lower energy gain if now is 46, would be good 32-34, or freeze: improve with none instead of technology and freeze energy 32-34, 50% back but 4 cool down. but if i have 30 energy he must steal 30 and back 15, now is such: if i have 30 energy stealing 46 and back 23 energy of 30, which is not right. 5. tactical mercenary - change poison grenade cool down from 1 to 2, because support tactical mercenaries using this skill so fast, need 2 cool down. so there are my suggestions about today balance changes update
< Message edited by kaierti2 -- 11/29/2013 9:09:46 >
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