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11/4/2013 22:41:37   
Greed Redemption
Member

As I was playing ED, I thought of this idea and I hope you all enjoy it.
Part 1, New Battle Mode Is called Npc. Npc win/loss record, an own personal mode for npc fighting.
Shows how many times you win and lose to a npc.
I was also thinking if they did this, they could add it so npc give some exp per win, and not a lot of influence but some because I know how this battle mode could be overused.
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Part 2
This part is what I think the experience and influence the player should get,(If they allow npc to give the influence and exp). Credits will stay the same.
Influence per win=1-3 (Low due to a high chance that players will overuse this battle mode,which I hope wouldn't effect much)
Experience per win= 5-10 or higher ( Low because I don't think it should level up players quickly because of how many times it would be used)
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Part 3
A new leaderboard system
All Time npc wins.
Daily npc wins. (Which will give 2000 rating points for the person with most npc wins in one day)
__________________________________________________________________________________________________________________________________________________
Part 4
Would it be able to work with double experience if it was power hour? Or if I bought double Experience? Or mixed my double experience with power hour to make it triple experience?
My answer to all of the questions above, Yes it would seem ok to me and most people in our community I hope.
_________________________________________________________________________________________________________________________________________________
Part 5
I don't think it should count towards Rank. (but if you think it should then I wouldn't mind.)
_______________________________________________________________________________________________________________________________________________
Write if you think it is a good idea,agree,disagree,or bad idea and please tell me why. (Be honest)
Epic  Post #: 1
11/4/2013 22:54:16   
Teufel Hunden
Member

I think this could be implemented at some point, but at the moment now isnt the right time. But when that time comes supported
AQW Epic  Post #: 2
11/5/2013 9:50:16   
beaststyles
Member
 

I do agree that epicduel needs to improve its PvE alot. I believe it would be good for the game.

I have some suggestions of my own, but I think I will create a new thread for it.
Post #: 3
11/5/2013 10:15:51   
Mother1
Member

While this does seem like a good idea, unless the staff decides to change their mind about the game being PVP win wise I doubt this will ever come to pass.
Epic  Post #: 4
11/5/2013 16:09:57   
LatinLover/Martini
Member

Farming
AQW Epic  Post #: 5
11/5/2013 22:02:21   
Noobatron x3000
Member

This is a excellent idea

The pvp is dying 400 players on right now

Face facts pve content attracts a lot more players (more players more money )


Start edging pve content in sure keep the pvp alive

But the OP is smart here may just be the ticket to this games survival

Absolutely supported!
Post #: 6
11/6/2013 3:02:41   
lampur1
Member

it's not actuly dying.
if i remember correctly exp requierment was higered so most people actuly play at power houer. but whe have lost players thats true mostly senior's but whe still got great player's like comicalbiker :3
I don't really know how many players were at alpha i came to epic duel from beta and still love the game at that time there were mostly 800 people at 1 server and like 80 on other
but at that time i didn't play at time's like this it's still morning in the time line where i am but it mostly depends on what the time is couse many people say that the game is more attracted to ages older than mostly like aqw so they have jobs or school that lasts for long and than first time at epic will be around 4.00 untill 8.00 but still everybody got different timelines so it may be different.
sorry if i confused some1 with this thing (not very good at english still learning it)

< Message edited by lampur1 -- 11/6/2013 3:10:06 >
AQ DF AQW Epic  Post #: 7
11/7/2013 19:45:02   
ED Divine Darkness
Member

supported cos it would help trolls who sold heir stuff for exile/legion battlegear. *sighs*
AQ AQW Epic  Post #: 8
11/11/2013 14:09:57   
Fooy8000
Member
 

I agree for the luls. You should not get credits or anything, though.
Post #: 9
11/11/2013 19:11:35   
SCAR
Member

@ Fooy8000, No body's going to play something that doesn't reward you with anything. I Support this idea 100% Farming is needed for some people that are inexperienced at winning, or can't win against people in general.
Post #: 10
11/11/2013 20:24:54   
Fooy8000
Member
 

Good point, supported. I actually think it's a good idea since you can't really get better if you keep losing in pvp because cores are mad expensive.
Post #: 11
11/12/2013 10:35:24   
Thylek Shran
Member

A good PVE system could compensate a bad PVP system for quiet a while.
Players also do not only want to do PVP all the time because alot concentration
is needed for it while PVE can be very relaxing and makes other things like
chatting more attractive. PVE definetly should be improved. If the devs think
that they can make more money by forcing us to PVP they are wrong.
They should listen more to what the players want and I know that ALOT want
PVE to be improved.
DF Epic  Post #: 12
11/13/2013 16:50:06   
Greed Redemption
Member

Thanks for the support everyone
Epic  Post #: 13
1/12/2014 1:02:21   
Greed Redemption
Member

Would this be good to implement now? I don't see many players on these days, or i'm getting online at different times than everyone else.
Epic  Post #: 14
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