Remorse
Member
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To deal with high hp builds rather then nerfing them, perhaps they just need to add more counters for it, here are some ideas. Robot: The Equalizer: Special core: Deal 50% of your robot damage but also receives damage equal to 25% of the opponents maximum HP. For example, lets say you deal 500 robot damage, and your opponent has 1000 hp, 50% of 500 is 250, then add 25% of 1000 which is 250+250=500, you will deal the same damage as your normal robot attack for someone with 1000 hp, any HP higher then that and you will deal more damage and lower and you will deal less. Lets say their HP is 1500, 25% of 1500 is 375, plus the 250 from the robot damage = 625 robot damage which is a lot for a robot but the person does have a lot of hp, this should give a very nice strong attack for players to use against high HP builds but at the same time not be overpowered or even weak against people with average to lower HP. Note that all these calculations are before defenses, your not going to actually deal 625 damage, that's just the damage before defense amount against someone with 1500 hp if you had 500 robot damage to start with. I will come up with some more Cores/robot ideas to counter high HP soon and will edit it in. Feel free to suggest your own ideas for counters to high HP guys, plus discus any mentioned.
< Message edited by Remorse -- 7/19/2014 15:36:58 >
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