Remorse
Member
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I agree with the statement, In a game like this, variety should be a requirement to win often. The best way to win shouldn't necessarily be the most popular, it would technically be the method to beat the most popular method since statistically if the same popular strategy versed itself luck becomes the factor more then anything, so, unless balance is broken (which it is) unpopular strategies should technically be better at winning, for as long as it remains unpopular.... Kinda confusing. The major problem with this game and the reason I consider it highly un-balanced. Is popular methods are too hard to counter. Counters are not strong nor viable enough to exist and viable variety is low as a result of this. Here is a video explaining the concept: https://www.youtube.com/watch?v=e31OSVZF77w Note the underlying points if this video in which epic duel strongly faily to comply with and as a result proof of it's poor balance and boring game-play. 1: The player's class, can't be great at everything, while this is still slightly true, recent decisions from the devs have made this factor more and more false. They are giving each class a means to be able to do everything with the decision to give every class a means for energy manipulation which has had MAJOR bad impact on the game. 2: You need to have a game with clarity on what beats what, this is still slightly apparent in ED but again they are moving away from this with anti-counter items etc. 3: You need to have a wide enough pool of options so you can find an answer to whatever skill is played. This is where ED falls in a hole, the lack of counter-play is so strong that popular strategies can not simply be countered effectively enough for the game to change meta without nerfs occurring. Without it having to be one specific pre determined answer, ED is also moving away form this as well, with all the energy manipulation skills that are pretty much a necessity to use when the opponent uses one themselves, for example they drain, I must drain... The devs have been moving in the COMPLETELY wrong direction with the passive removal change and the removal of class identity and the introduction of energy manipulation skills for each class.
< Message edited by Remorse -- 10/24/2014 5:12:26 >
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