The berserker killer
Member
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I understand you want to make a profit, and if that be the case then feel free to lock this thread up. However from what I've been hearing the reason that enhancements were removed was to limit the advantage that players had over eachother in PVP. Well with an unlimited cap to varium bombs you're bringing back that advantage in war, which to some players is even more important than PVP because of the War Prize or because some players read very deep into the story line. Some players especially fight hard to win the achievement War Hero only to have it taken from them in the final 5 minutes. What I am suggesting is 1 out of 3 things, and you guys tell me which one sounds best to you all, or if the system is fine the way it is: 1) Cap Varium Bombs to 100 2) Extend the amount of bombs that free players can hold up to 25 3) Let Bombs count toward inventory space. The more inventory space you have, the more bombs you can hold I'm not complaining about varium, I mean I have stacked 100 bombs for nearly each war just to drop them all when the last objective reached low health so I can get 5k+ influence in like 5 minutes. I am a varium player but at some point someone has to speak up against how wrong the system is.
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