Satafou
Member
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Supported, a "heavily PVP focused MMORPG" should have something rewarding for high ratio players. Removing win ratio's in general was a horrible idea in the first place. However as much as i like this idea, it should be a separate achievement from the current ones. They both fulfill different purposes, one being the quickest/dedicated player , the other being the most successful player. Both are the most meaningful achievements as they are actual achievements, unlike mission oriented missions which are simply collected.
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