Ranloth
Banned
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Yeah, and it would've been done in the past already if it was that easy - battle engine was recoded from scratch even, when Omega was released (since that was the whole point of Omega; technical debt). Is it possible to do that in Flash? Yes. Is it possible to code it into the current battle engine? It isn't, without doing a major overhaul to how DoT (effect) works, how HP/EP works, and how the code (skill) would work with DoT (effect). You'd have to update the engine, which is really low priority for minor stuff like these. AQClassic has been doing minor engine updates for a while, but they are really minor, and happen every few months. It's easier to do it there, because AQClassic is a single-player game - unlike ED, which is a PvP MMO; these are always a bit harder to work around in.
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