The berserker killer
Member
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Two skills that aren't working to their maximum potential is shadow arts and hatchling rush. Starting with shadow arts: The description of this skill is to reduce all incoming damage by a certain %. So it reduces: - physical damage -Energy drain skills (It should reduce all since Mercs static smash is affected) Now my problem is the fact that it affects energy drain skills. You see, if it can affect energy drain skills then, by saying "All incoming damage" in the description, then the following skills should also be affected: -Poison -The minimum damage threshold (30 damage) -The minimum damage threshold for ultimate skills (200 damage) -Black Abyss Necrosis core -Malf -Smoke -Intimidate -Kartherax Core - Even platinums pride -Infernal cores My reasoning: It's simply in the description. Once you allowed shadow arts to affect energy drain and gain you simply made it clear that shadow arts is to reduce ALL incoming. Now onto Hatchling rush: This skill is said to "lower the amount healed by your enemy". Well it affects health, but shouldn't it also affect energy? I mean that only makes sense since one in the game is capable of restoring (healing) their energy pool with skills like: -Battery Backup -Static Nade -Parasite -Generator -Piston -Static Smash -Atom Smash -Assimilation My reasoning: When one uses any of the skills above they are, undoubtedly healing theselves but just their energy pool. What do you guys think? Or am I just looking too much into it. Feel free to express yourselves in a respectful manner
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