Exploding Penguin
Moderator
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Buffing spreadfire to 100% or more ruins the integrity of the core. The gun literally just becomes a "free numbers in 2v2" weapon rather than something where you make a tradeoff. Basically all cores have some sort of setback to them to compensate for the benefits they give. If they don't then they have a competition with other cores of similar caliber with which we must make a decision of the core that best suits our build. Hence, why Azrael's has such a high energy cost for a core and does reduced damage. Meteor strike is a tradeoff of an energy cost for slightly more fixed damage and unblockability. However, spreadfire is just a passive effect that, if it was buffed to 100%, simply adds free extra damage in 2v2s. Therefore I don't think it's a good idea to buff it since it ruins the idea of strategy involving the core. That being said, I think spreadfire would be a lot more interesting and have more applications if the spreadfire attack itself became a reusable active that costs a hefty amount of energy to deal 100% gun damage. That way you're trading a relatively high energy cost for more, non-single-target damage in 2v2.
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