racing.lo.mas
Member
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What if you change the way it works. Everybody gets the same enhance, all have the same points. I have an idea to make the legendary mode a bit different. Right now for PvPs you have 8 enhance, all have 10 slots. That's a total of 80 points. My suggestion is to increase the slots to 20 but just allowing players to spend 80 points for those enhance. In this way we will se more variety with builds. Furthermore legendary players will be able to get advantage from all legendary points. Example: A dextery build instead of having all enhance at level 10, will have sidearm lvl 20, defense lvl 20, resistance lvl 20 and health lvl 20. He will be able to choose the enhance that are better for the kind of build he is using. Actually someone who has all enhance at max and is using a strength build for example, is not getting advantage from all points. He is having +40 bot and aux but they arent giving an advantage at all. High ranks just benefits focus builds. Also it will fix an issue with underdog mode. It is giving more stats every 10 ranks till rank 80, but sometimes ranks 80 are not getting an advatange from all the points (as I said before) If you (rank 1) face a support (rank 80) you will get the underdog mode at lvl 8, but the rank 80 wont get any advantage from +40 bot, +40 sidearm and +30 primary. He wont get sometihing from 30 ranks while you will get 3 levels in your underdog mode. With this suggestion we will get: -More freedom speending the legendary points. -An advantage from every legendary point. -A solution from the underdog mode fault. -More variety of builds. -Let all kind of builds take the best advantage from the points.
< Message edited by racing.lo.mas -- 2/1/2016 18:37:01 >
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