Lord Machaar
Member
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quote:
I understand your viewpoint but frankly, the devs had told us to our faces that this game isn't even a priority so with that in mind i'm not convinced them showing what the prizes are would pressure them into fairness. I'm aware this is the first time this has happened (i've been here quite a few years) and yes it would be fair to do exactly what you're suggesting... like i said if fairness is specifically what you're arguing, i support it all the way, however for me, i never like to suggest an idea with the assumption that it won't be used with ulterior motives/loophole mindset. It's not rocket science really, it's taking 5 minutes from their super duper busy schedule. It's not even them making the war prize, it's the guest artist. Simply make a tweet and announce it. If fairness matters the most you, it also matters to me, but also knowing what I will get can or can not affect my productivity next war. Devs can clearly affect the productivity of players with demanding guest artists of making good war prizes. In the end, they are war prizes, they will be given to a large population of the game, many will get the chance to say a thing about it. It's not a random item that was added to a shop where you either choose to buy it or not. Guest artists are still working on their skills, I respect that, but they should also spent more time making things that players would love to play for. ED players (Me at least) got used to fine items, you can check my inventory to see what I'm talking about. We aren't asking guest artists to make similar great art, but the fact that they are mainly making coreless weapons, it adds more pressure, making players judge the item solely on the "art" part. Unlike an item with a core (Azrael Anguish), the sidearm is used not just because it looks marvelous, but because there is a core attached to it, which if it is attached to any other sidearm, I would still end up using it. That's not the case for coreless items. quote:
For me, i play PVP regardless, i did not get on for factions, i did not get on for wars, i did not get on for fame, or leaderboard or any of that. Those mean nothing to me as they can be achieved through unoriginal/paid means, and personally i get no satisfaction from it. However I do care for the enjoyment of all players and because of this i do care about the war, leaderboard, so on and so forth. Frankly the war system, especially the one that just passed, is no more than a decoy... it simply happened. Personally, because i get on regardless as i love the game as well as the possibilities it holds (even if it's in a current ditch(understatement)), so the war does nothing for me, other than a bonus. I have spent varium trying to get a war prize and missed it, but for me it's never that serious. I'd be much more interested in balance fixes as i feel that would certainly bring back old players to at the very least test it out. You would't really see me giving too much attention to this if I haven't played enough and in a legit way. (You can check the leaderboards of the last war). Players are different, you may or may not like competition in-game, maybe you are intersted in one aspect of the game and not another. But the thing is, there is always that thing that the majority are interested about, I'm here speaking about the war system, which I wouldn't say everyone chose to be interested about it, but some quite were obliged to be interested about it since there aren't side features to cover it up. quote:
I should specify that when i personally say i don't support an idea that doesn't automatically mean i'm against it either, if i support something i believe it's necessary, if i'm against something entirely i usually try to specify but in this case i just don't see it as something significant (the prize visibility not the fairness I'm ALL about the fairness). It's really the same thing. If you are going to adopt a decision, it is near impossible that said decision will have direct outcomes and only direct outcomes. Collateral outcomes will occur in most cases. In this situation, revealing the war prize will indeed make sure everyone will be getting their promised war prize, but also let players know what they are playing for. This way the ED devs can be more clear about the war system, not just their game. Ofcourse they said they stopped working on the game, in a way that new content will not be introduced. They did not say they will fully stop working on the game, hence leaving it fall apart (and by that I mean neglect the already existing content). EDIT: Corrected some typos.
< Message edited by Lord Machaar -- 6/7/2016 22:22:32 >
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