Home  | Login  | Register  | Help  | Play 

Ninja Lawyer Assassins

 
Logged in as: Guest
  Printable Version
All Forums >> [Artix Entertainment Games] >> [AdventureQuest] >> [AQ Encyclopedia] >> Pets / Guests >> Ninja Lawyer Assassins
Forum Login
Message << Older Topic   Newer Topic >>
5/17/2017 20:09:25   
Carandor
Legendary Scribe of Lore



Ninja Lawyer Assassins

«Mastercraft Darkness guest. Costs SP + Gold.»

Location: Ninja Lawyer Assassin Contract
PowLvl	95 MC	115 MC	135 MC	153 MC
CostLvl	95	115	135	152
You cannot use Option 1, 2 or 3 if you don't have enough SP*. Options 1, 2 and 3 cost the listed SP and gold.

OPTION #1 (Red Tape!)
Hits: 2
Type: Melee
Element: Darkness
Damage	9-27	12-35	15-44	18-53
Stat%	267.36	315.91	364.45	408.14
BTH	23	28	33	38

SPCost	47	60	73	86
Gold	49	263	1483	6618
OPTION #2 (Motion to Strike!)
Hits: 1
Type: Melee
Element: Darkness
Damage	16-47	20-61	26-76	31-91
Stat%	463.46	547.61	631.76	707.5
BTH	28	33	38	43

SPCost	47	60	73	86
Gold	49	263	1483	6618
OPTION #3 (Aid & Abet!)
Hits: 3
Type: Melee
Element: Darkness
Damage	12-35	15-45	19-56	23-67
Stat%	341.5	403.5	465.51	521.31
BTH	33	38	43	48

SPCost	47	60	73	86
Gold	98	527	2966	13236
OPTION #4 (Nothing right now)

Ninja Lawyer assassins do nothing. They don't disappear, and they do not cost any SP or Gold.

OPTION #5 (You are dismissed)

You dismiss Ninja Lawyer Assassins.

EFFECT
  • If at least one hit of Attack #1 connects, then it Entangles* the monster (-90*[hits connected]/2*[Darkness resist] DEX). The monster can resist with a save at a +0 bonus**:
      Level: PowLvl vs MonsterLvl
      Major: YourCHA vs MonsterSTR
      Minor: YourLUK vs MonsterLUK
    * If you use this attack repeatedly, then the DEX penalty just adds linearly (so -90 for the first attack, -180 for the second, -270 for the third, etc.). However, note that the game engine has an internal limit to this, and the monster's total DEX can't fall below -500.

  • If Attack #2 connects, the monster starts Bleeding (Power: 0.34). The monster can resist with a save at a +0 bonus:
      Level: PowLvl vs MonsterLvl
      Major: YourCHA vs MonsterEND
      Minor: YourLUK vs MonsterLUK
    If used repeatedly, then it follows the normal Bleed stacking rules.
    PowLvl	95	115	135	153
    Bleed	16-109	20-134	26-161	31-186
    **Not enough SP.
    *The monster gets tied up in red tape!
    ††The monster breaks free from the ropes wrapped around it.
    *Counsel inflicts grievous bodily harm upon the defendant!



    Numbers thanks to In Media Res. Image and description thanks to Bu Kek Siansu.


    Analysis

    Guest starts out with:
    Level	95	115	135	  150
    PowLvl	95	115	135	  153
    
    Damage	28-83	36-107	45-134	  54-161
    Stat%	817.875	966.375	1114.875  1248.525
    BTH	23	28	33	  38
    Attack 1: Deals -34.62% damage to pay for the effect. With two equally powerful hits, each hit does *1/2 damage.
    Attack 2: Deals -40% damage to pay for the effect. Gains +5 BTH and deals *85/90 damage.
    Attack 3: Deals +40% damage. Gains +10 BTH and deals *85/95 damage. With three equally powerful hits, each hit does *1/3 damage.

    All this has ALREADY been factored into the above numbers.



    Updates

    March 26, 2016: The pet was released.
    April 7, 2016: the pet became rare.

    This is a seasonal rare. After becoming rare it has returned on:
  • March 16, 2017

    < Message edited by Carandor -- 5/17/2017 20:22:19 >
  • AQ DF MQ  Post #: 1
    Page:   [1]
    All Forums >> [Artix Entertainment Games] >> [AdventureQuest] >> [AQ Encyclopedia] >> Pets / Guests >> Ninja Lawyer Assassins
    Jump to:



    Advertisement




    Icon Legend
    New Messages No New Messages
    Hot Topic w/ New Messages Hot Topic w/o New Messages
    Locked w/ New Messages Locked w/o New Messages
     Post New Thread
     Reply to Message
     Post New Poll
     Submit Vote
     Delete My Own Post
     Delete My Own Thread
     Rate Posts




    Forum Content Copyright © 2018 Artix Entertainment, LLC.

    "AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
    and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
    PRIVACY POLICY


    Forum Software © ASPPlayground.NET Advanced Edition