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What do you want to see if oversoul gets a reboot?

 
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9/25/2018 21:53:26   
Kylelopezwms
Member

Personaly, I want come character exclusive cards. Most of the time, the only thing that separates a character from another of the same element is 2 or 3 cards, or even worse, a lack of 2-3 cards. Most of the characters of the same element simply too similar.
when you are searching for a monster just for a better layout of the same deck, it's not as much fun.



Post #: 1
9/25/2018 21:56:01   
ChaosRipjaw
How We Roll Winner
Jun15


Character switching, multiple element charging, and match chat. PvP matches will become a a full-scale skirmish, multiple element charging allows for a far greater range of strategy, and match chat doesn't keep us from feeling cut off from the other player.

Even with just the same characters and cards in the game, adding those three will make matches far more interesting. Character switching while character hunting on the world map would be a lot less dull.
AQ DF MQ AQW Epic  Post #: 2
9/25/2018 22:00:19   
Kylelopezwms
Member

Sounds like quite a bit of fun lol.
Post #: 3
9/26/2018 1:35:44   
Fire alandry
Member

I've no idea if it's possible, but 2vs.2 battles can be cool.

And, I think it could be interesting if each enemy had a special, uniqe card that it drops- and the stronger the enemy, the better the card. Like, if you defeat fire witch (apprentice) you have a 10% chance to get 103 attack card, but if you defeat TM... you have 10% to get a +2000 defence card.
DF  Post #: 4
9/26/2018 3:12:16   
Kylelopezwms
Member

OH! just thought of something, pets! Perhaps a pet slot where when you equip it, it adds a single "Pet card" where the pet is the one attacking
Post #: 5
9/26/2018 13:27:46   
Gorillo Titan
Member

2 vs 2 was planned. Pets were planned.

Special dialogue when select units fight.

Factions.
Auto mode.
Way to toggle attack animations.
Story mode.
A team to work on the game.
Post #: 6
10/2/2018 8:11:56   
Chaotic3000
Member
 

First of all we need to make the game more friendly to free players, otherwise we wont get new players, a good way to do that would be limiting the amount of each custom card you can get to 15-20, that way after purchasing 45-60 packs we can no longer get those 100, 200 and 100 pierce attack cards and can start getting better cards. Take into account that 45-60 packs would still cost 45-60*15000=675000-900000 gold just to stop getting terrible cards in 1 element, but that is much better than right now where buying packs is pretty much useless unless you have a load of sgs. Add quests where you are supposed to battle an X number of monsters in certain area and in return you get exp and gold, you could even make it element locked that way you are forced to use certain element to do that quest for bigger rewards. Also a chance to get a random custom card of X element if you defeat a monster of X element. All that would take the monotony away from the game. Also you could make a quest in which you need to get 1 monster of every element to lvl 10 in exchange of artix points, that way players from other games can play oversoul to get points to use in other games and get hooked.
Post #: 7
10/3/2018 5:18:11   
megakyle777
Member

First of all, I would say make the entry of the game a bit more noob friendly. Add a optional tutorial and prologue, readjust a few gold costs across the board to be more friendly. Advertise it a little better and offer a reward for poping in and playing for your first few hours, maybe a few sg to experiment with.

Then, regarding things not already suggested, most of which i agree with:

Artifacts and stats were originally part of the game plan. Artifacts gave some kind of positive effect for some kind of negative effect, while stats worked as you would expect, but with different stats then you might expect.

I would like the card aspect to be more customization. Switch parts or even all of a characters deck in and out. Add more cards to the game.

The ability to turn off match chat should you so choose. Also, NPC match chat, maybe have some npcs offer advice or belittle you as it goes on? choose between having pve or pvp chats non or off if you do this.

Also a way to trade spare cards for stuff. I have 42 100 attack cards and no use for them.

< Message edited by megakyle777 -- 10/3/2018 10:30:22 >
DF  Post #: 8
10/4/2018 13:23:13   
Fire alandry
Member

quote:

Also you could make a quest in which you need to get 1 monster of every element to lvl 10 in exchange of artix points, that way players from other games can play oversoul to get points to use in other games and get hooked.

Great idea! (But I say so only because I'm greedy;))
DF  Post #: 9
10/4/2018 18:49:41   
The Jop
Member

Cool idea, but that sounds really rife for abuse, especially by people with X-Boosts.

< Message edited by The Jop -- 10/4/2018 20:52:03 >
AQ DF MQ AQW Epic  Post #: 10
10/8/2018 10:57:32   
megakyle777
Member

One thing that really angers me about the card packs (aside from the price of gold and sg packs being too high) is how the last card in the lower right of each pack set is a slightly higher attack card that is basically there to be rare trash. I think it would be a lot nicer if it was a element exclusive card with a neat effect that no other character of that element has or will have outside of cc. Give a reason both to use cc and to open packs.

For that matter, a better card customisation/deck changing system would be nice for characters and their selected cc cards.
DF  Post #: 11
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