Bu Kek Siansu
Member
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I think, the most recommended "anti" or "trigger" misc against Demon is the Lohkaista Shard for defensive purpose. quote:
Lohkaista Shard «Neutral misc. Triggers against Demons.» Location: AntiGuardian Returns! Element: Neutral Type | Z | G G
Level 5 25 45 65 85 105 125 | 138 | 82 145
PowLvl 5 25 45 65 85 105 125 | 148 | 85 148 EFFECT Against Demons, it reduces all resistances, and increases BTH by the listed amount. Magic weapons get *4/3 of the BTH boost and spell get *1/2. Bonus to saving throws against statuses is increased by +5. BTH +1 +4 +5 +6 +6 +7 +8 | +8 | +6 +8
Ele -2 -4 -6 -7 -8 -8 -8 | -9 | -8 -9
SPCost 10 22 31 37 41 42 43 | 46 | 40 47 Against anything else, the misc does nothing*. (it still costs SP) *Your opponent isn't very demonic. (Its fashion sense doesn't count.) This item won't do much against it. To make it more useful, you have to combinate it with Demomorphosis. quote:
Demomorphosis «Accurate Darkness spell that can tag a monster as demon. Mastercraft; takes a smaller damage penalty for the effect.» Location: Golden Giftboxes - Rare Shop Element: Darkness Type G
Level 5 15 35 55 75 95 115 135 150
PowLvl 5 MC 15 MC 35 MC 55 MC 75 MC 95 MC 115 MC 135 MC 153 MC
MPCost 50 76 134 201 277 362 456 559 653 Hits: 1 Type: Magic Element: Darkness Damage 4-13 8-22 15-44 24-71 35-103 47-139 60-179 75-224 90-269
Stat% 66.6 99.7 165.8 232 298.1 364.3 430.4 496.5 556.1
BTH 11 13 18 23 28 33 38 43 48 EFFECT If spell hit connects and deals >0 damage, then your opponent makes two saves at a -20 penalty:Level: PowLvl vs MonsterLvl Major: YourINT vs MonsterEND Minor: YourLUK vs MonsterLUK If the monster fails both saves, the monster becomes a demon*. Otherwise, the monster resists** the spell. **Your opponent screams as your spell turns them into a demoin! **Your opponent resists your spell! Deals -44% damage to pay for the effect. Gains +10 BTH and deals *85/95 damage. So, on all battles, not depending on a quest, a monster can be tagged as a Demon as needed. At level 150, you'll have 4% on all 8 standard elements when using it [-9% + ( armor 39% + shield -26% of each element ) ].
< Message edited by Bu Kek Siansu -- 10/7/2020 7:21:27 >
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