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Oddtog, The

 
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8/20/2022 17:29:42   
  DemonicDarkwraith

ArchKnight DragonFable


The Oddtog
Reptilian

Location: The Mayoral Menagerie

Level: As player
Damage: Scaled
Damage Type: Melee
Element: Nature

HP: Scaled
MP: Scaled

Experience rewarded: Scaled
Gold rewarded: Scaled

Stats
STR: 0
DEX: 0
INT: 0
CHA: 0
LUK: 0
END: 0
WIS: 0

Defenses
Melee: 5 * Level/90
Pierce: 5 * Level/90
Magic: 5 * Level/90
Block: 0
Parry: 0
Dodge: Level/90

Offenses
Crit: 10
Bonus: Level/5
Boost: 0%

Resistances
Shrink: 300
Immobility: 300

Attack Types
Attack Type 1 - Approaches and roars its target for 1 hit of 100% damage; applies 'Odd Roar' (a 100% damage Nature DoT) to target for 5 turns.
  • If affected by 'Head Damaged', 'Odd Roar' DoT effect will not be applied. [Pop-up: The Oddtog's roar seems much less impressive now... (Head completely damaged)]
Attack Type 2 - Approaches target, jumps, and bites down on it for 1 hit of 100% damage.
Attack Type 3 - Does not attack. [Pop-up: The Oddtog is struggling to catch its breath after exerting its energy jumping! (Legs completely damaged)]

Other information
  • During the battle, the player can click and target The Oddtog's body, head and legs; The Oddtog's body parts can only be damaged by direct damage and DoT effects; body HP is equal to its 40% of maximum HP; head's HP is equal to 20% of its maximum HP; legs' HP is equal to 30% of its maximum HP. (Pop-ups: You are now targeting The Oddtog's [body/head/legs]. / <x>/<y> [body/head/legs] HP remaining.)
    • Targeting Body:
      • Applies 'Body Targeted' to itself for 100 turns.
      • If the body's HP falls below 50% of the body's maximum HP, applies 'Winded' (-25% Boost) to itself for 5 turns. (Pop-up: You've partially damaged the target's body!)
      • If the body's HP reaches 0, applies 'Body Damaged' (-10 All Resist, +10 Health Resist) to itself for 100 turns inclusive.
    • Targeting Head:
      • Applies 'Head Targeted' to itself for 100 turns.
      • If the head's HP falls below 50% of the head's maximum HP, apply 'Dazed', stunning it for 1 turn. (Pop-up: You've partially damaged the target's head!)
      • If the head's HP reaches 0, applies 'Head Damaged' to itself for 100 turns. While affected by 'Head Damaged', 'Odd Roar' DoT will no longer apply upon further uses of Attack Type 1. (Pop-up: The target's head has been completely damaged!)
    • Targeting Legs:
      • Applies 'Legs Targeted' to itself for 100 turns.
      • If the legs' HP falls below 50% of the legs' maximum HP, applies 'Tangled' (-25 Bonus) to itself for 5 turns. (Pop-up: You've partially damaged the target's legs!)
      • If the legs' HP reaches 0, applies 'Legs Damaged' to itself for 100 turns. While affected by 'Legs Damaged', The Oddtog became capable of using Attack Type 3. (Pop-up: The target's legs have been completely damaged!)
  • The Oddtog follows the skill rotation: Attack Type 1 -> Attack Type 2 (x2) -> Repeat; if affected by 'Legs Targeted', the Oddtog will use Attack Type 3 once before repeating its rotation.
  • DoT effects became damageable on The Oddtog's body parts on March 11th, 2023.



    < Message edited by DemonicDarkwraith -- 3/11/2023 22:53:21 >
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