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Monster mp and monster sp treatment

 
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All Forums >> [Artix Entertainment Games] >> [AdventureQuest] >> AdventureQuest General Discussion >> Game Balance Issues >> Monster mp and monster sp treatment
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9/27/2022 23:06:49   
ruleandrew
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The game in this state does not allow player attack that damage monster mp, to actually damage monster sp when monster mp is 0.
The game in this state does not allow player attack that damage monster mp, to actually damage monster hp when monster mp is 0 and monster sp is 0.
The game in this state does not allow player attack that damage monster sp, to actually damage monster mp when monster sp is 0.
The game in this state does not allow player attack that damage monster sp, to actually damage monster hp when monster mp is 0 and monster sp is 0.

Please allow player attack that damage monster mp, to actually damage monster sp when monster mp is 0.
Please allow player attack that damage monster mp, to actually damage monster hp when monster mp is 0 and monster sp is 0.
Please allow player attack that damage monster sp, to actually damage monster mp when monster sp is 0.
Please allow player attack that damage monster sp, to actually damage monster hp when monster mp is 0 and monster sp is 0.

Case A
Situation: monster current hp is 1000, monster current mp is 0 and monster current sp is 1000.
Action: player attack deal 180 damage to monster mp.
Ideal outcome: monster current hp is 1000, monster current mp is 0 and monster current sp is 865.

Case B
Situation: monster current hp is 1000, monster current mp is 0 and monster current sp is 0.
Action: player attack deal 180 damage to monster mp.
Ideal outcome: monster current hp is 880, monster current mp is 0 and monster current sp is 0.

Case C
Situation: monster current hp is 1000, monster current mp is 1000 and monster current sp is 0.
Action: player attack deal 135 damage to monster sp.
Ideal outcome: monster current hp is 1000, monster current mp is 820 and monster current sp is 0.

Case D
Situation: monster current hp is 1000, monster current mp is 0 and monster current sp is 0.
Action: player attack deal 135 damage to monster sp.
Ideal outcome: monster current hp is 880, monster current mp is 0 and monster current sp is 0.

< Message edited by ruleandrew -- 9/27/2022 23:26:48 >
AQ  Post #: 1
9/28/2022 1:25:29   
Dreiko Shadrack
Member

I know I told you you could try to get staff attention regarding to the mutter misc not hitting twice on mp/sp after the other reaches 0 but this isn't a GBI, there's nothing about this that's balance related. You should've just tried to suggest that the change be made to the item itself.
AQ DF MQ AQW Epic  Post #: 2
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