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Should there be an option to hide weapons when casting spells in Cosmetic form?

 
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All Forums >> [Artix Entertainment Games] >> [AdventureQuest] >> AdventureQuest General Discussion >> Should there be an option to hide weapons when casting spells in Cosmetic form?
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6/5/2023 13:02:13   
Sphinx Jevoha
Member


There are many weapons in the game that allows you to transform into a Cosmetic monster (akriloth, airenal, tera suul, custosilva, carnax etc.) But when you cast a spell or buff, the weapon (which is supposed to be hidden beneath the player info bar), suddenly pops up in the battle screen and....just stands there until the casting animation is over.

This looks really weird and spoils the visual "effect" of being in that Cosmetic transformation. Should we have a simple toggle that prevents the weapon from popping up in the battle screen? It would likely be a simple fix and would make the battle interface cleaner and smoother.
Post #: 1
6/5/2023 13:27:54   
  Lorekeeper
And Pun-isher

 

Weapon and shield hiding is handled by each individual armor file, with each having their own version of each of the player animations (Attack, cast, potion, enter, defeat, etc). Unfortunately, that prevents us from cleanly implementing an option to universally modify these animations.
Post #: 2
6/5/2023 13:51:12   
Sphinx Jevoha
Member


Oh okay. What about an option of hiding the weapon and shield completely when in a Cosmetic form? Like the gear is equipped, but not visible. A bit like that Invisible Custom Face in Warlic's shop. It's there, but not visible. Basically, a toggle that makes weapon and shield invisible on the battle screen, instead of hiding beneath the player bar.
Post #: 3
6/5/2023 20:00:11   
  Lorekeeper
And Pun-isher

 

Any modifications to the animations have to be done on the individual armor files. We could perhaps hide gear during cutscenes, but not as a way to modify animations without actually equipping invisible gear and causing other things to break.
Post #: 4
6/6/2023 1:40:13   
Sphinx Jevoha
Member



Then just for this one armor, the most recent Entropy Dragon armor, would you be able to try it? Just for this one specific individual armor, could you prevent the weapon from popping up on the battle screen when casting a spell (when in the Dragon form), so that we can see what it would look like?
Post #: 5
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