Jay 
		  Marauderator 🧭 
    		   
    		   
		      
		   
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		  Gananana, the Wicked Seer   ???      Location:  Gananana,  Ancient Duo,  Gananana Appears!      Level: As player   Damage: Scaled   Damage Type: Magic   Element: Evil      HP: Scaled   MP: Scaled      Experience rewarded: Scaled   Gold rewarded: Scaled      Stats   STR: Level*5/8   DEX: Level*5/8   INT: Level*25/8   CHA: -50   LUK: Level*5/8   END: Level*5/8   WIS: 0      Offense   Boost: 0%   Bonus: 5 + Level/5   Crit: 60 + LUK/10      Damage Multipliers   Non-Crit: [100+STR*3/20]%   Dex: [100+DEX/40]%   DoT: [100+DEX/4]%   Crit: [175+INT/10]%      Defense   Melee: 20 * Level/90 + LUK/20   Pierce: 5 * Level/90 + LUK/20   Magic: 20 * Level/90 + LUK/20   Block: 5 * Level/90 + LUK/20   Parry: 5 * Level/90 + LUK/20   Dodge: 5 * Level/90 + LUK/20      Damage Reduction   Non-Crit: 0%   DoT: 0%   Crit: 0%      Resistances   Darkness: 10   Light: 10   Immobility: 200   Shrink: 200      Attack Types    Attack Type 1 /  1.1 /  1.2 /  1.3 - Fires a singular beam from its middle eye to attack its target for 1 hit of 100% Magic Evil damage; effects applied:- On the first use, applies 'Blinded' (-75 Bonus) to target for 9 turns. (Pop-up: Blinding Beam!) 
   - On the second use, applies 'Weakened' (-50% Boost) to target for 9 turns. (Pop-up: Weakening Beam!) 
   - On the third use, applies 'Slowed' (-100 Melee/Pierce/Magic Avoidance) to target for 10 turns inclusive. (Pop-up: Slowing Beam!) 
   - On the fourth use, applies 'Crippled' (-200 Crit) to target for 9 turns. (Pop-up: Crippling Beam!)
   Attack Type 2 /  2.1 /  2.2 /  2.3 - All of its eyes twinkle briefly before it blasts target with a massive beam of light for 3 hits of [100+50X]% weakness-seeking damage, amounting to [300+150X]% damage, with +[20X] Bonus, where X is the number of active non-permanent status effects on Gananana and its target. (Pop-up: Mega Beam!)    Attack Type 3 /  3.1 /  3.2 /  3.3 - Fires multiple lasers from its eyes to attack its target for 2 hits of 50% Magic Evil damage, amounting to 100% damage; recovers 1.25% of its max HP with each successful hit; effects applied: (Pop-up: Health drained.)- On the first use, applies 'Burning', a 150% Melee Fire DoT effect, to target for 7 turns. (Pop-up: Blazing lasers!) 
   - On the second use, applies 'Freezing', a 150% Melee Ice DoT effect, to target for 7 turns. (Pop-up: Freezing lasers!) 
   - On the third use, applies 'Lightscar', a 150% Melee Light DoT effect, to target  for 7 turns. (Pop-up: Light lasers!) 
   - On the fourth use, applies 'Darkwound', a 150% Melee Darkness DoT effect, to target  for 7 turns. (Pop-up: Dark lasers!)
  Other information   Gananana permanently increases his damage by 5% per hit each time Attack Type 2 is used.    Gananana follows the skill rotation; Attack Type 1 (×4) -> Attack Type 2 -> Attack Type 3 (×4) -> Attack Type 2 -> Repeat.           
			
			
  < Message edited by DemonicDarkwraith -- 3/8/2025 21:31:20  >					
			
			
				  
				  		 	
		  
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