Zeldax
Member
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^I would prefer if the skill was just changed to weapon-based to better fit the FO lean. We already got 3 SC Fire armors (two are premium) and 2 FD Fire armors (both premium) last year, and we'll eventually get a Rubicon-themed Fire FD Warrior armor in the future™ (unfortunately, there are no good Fire armor for FD warriors unless they spend a UR on Coal Golem, so they'll have to wait quite a bit). On a somewhat related note, while token, package, and rare items don't usually count as item and/or elemental coverage, I do wish the staff, in general, would spread out the release of items that overlap in mechanics/element, especially armors. Between today and January 1 of last year alone, we got: 4 FO Fire armors - Warforged, Pyrevein PVF, Infernal Pumpkin Pixie, and now Cinter Steed 3 SC Fire armors - Warlock, Warforged, and Drakonnan 4 FD Fire armors - Dominion Vanguard, Coal Golem, Gatekeeper, and Abaddon 3 Earth armors - Underworld Archfiend, Coal Golem, Necrotech (Coal Golem and Necrotech both cover Earth/Dark, along with Necromech which we got in late 2024) 8 Dark armors - Classic Werepyre, Resonant Beast, Shadow Cloak, Ninjachaun, Necrotech, Coal Golem, Gatekeeper, technically One Storm (3 of these armors were mentioned earlier as well) 5 Light armors - Timeless Guardian, One Storm, Festive Legionary, Rubicon Legate, Frostval Overlord
< Message edited by Zeldax -- 2/7/2026 12:37:26 >
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