DemonicDarkwraith
 ArchKnight DragonFable
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ShadowWalker of Time Human Location: The ShadowWalker of Time, Test of the Cycle Level: As player Damage: Scaled Damage Type: Magic Element: ??? HP: Scaled MP: Scaled Experience rewarded: Scaled Gold rewarded: Scaled Stats STR: Level*5/8 DEX: Level*15/8 INT: Level*15/8 CHA: 150 LUK: Level*5/4 END: Level*5/2 WIS: 0 Offense Boost: 0% Bonus: 15 + Level/5 Crit: 20 + LUK/10 Damage Multipliers Non-Crit: [100+STR*3/20]% Dex: [100+DEX/40]% DoT: [100+DEX/4]% Crit: [175+INT/10]% Defense Melee: 10 * Level/90 + LUK/20 Pierce: 10 * Level/90 + LUK/20 Magic: 10 * Level/90 + LUK/20 Block: 10 * Level/90 + LUK/20 Parry: 10 * Level/90 + LUK/20 Dodge: 10 * Level/90 + LUK/20 Damage Reduction Non-Crit: 0% DoT: 0% Crit: 0% Resistances Immobility: 300 Shrink: 300 Attack Types Attack Type 1 / 1.1 - Applies 'Veil' (+180 Melee/Pierce/Magic Avoidance, +180 Block/Parry/Dodge Defense) to himself for 2 turns; shields himself before approaching and attacking his target with hourglasses twice for 2 hits of 100% damage, amounting to 200% damage. Attack Type 2 - Permanently applies 'Doomsday' (if active, see other information) to himself; hides in Umbral Form before attacking his target with spectral chains for 1 hit of 200% damage; applies 'Chronic Lock' to target, stunning it for 1 turn. Attack Type 3 - Decays his target for 4 hits of 100% damage, amounting to 400% damage; if a hit lands, adds 2 turns of cooldown to player's last used skill (including trinkets and On-Demand weapon specials). - Upon landing the hit if the player used a skill (including trinkets and On-Demand weapon specials) on their turn: (Pop-up: The ShadowWalker increases the cooldown of <last used skill>/your weapon special/your trinket]!)
- Upon landing the hit if the player used their basic 'Attack' skill, Health Potion or Mana Potion: (Pop-up: The ShadowWalker was unable to increase your cooldown!)
Attack Type 4 - Applies 'Coalescing Shadows' (+50% Boost) to himself for 3 turns inclusive; attacks his target with shadow blades for 4 hits of 60% damage, amounting to 240% damage. Attack Type 5 - Applies 'Enveloping Shadows' (+60 Bonus) to himself for 2 turns inclusive; approaching and attacking his target with hourglasses twice for 2 hits of 100% damage, amounting to 200% damage. Attack Type 6 - Summons shadow people and blasts its target with a beam for 7 hits of 100% damage, amounting of 700% damage. Attack Type 7 - Sends a gear of time to its target for 6 hits of 33.3% damage, amounting to 200% damage; applies 'Sundered' (-10 All Resist, +10 Health Resist) to target for 8 turns inclusive. Attack Type 8 / 8.1 - Approaches and impales his target with spikes before blasting his target for 3 hits of 200% damage, amounting to 600% damage; applies 'Piercing Shadows' (-50% Boost, -50 Bonus) to target for 2 turns. Attack Type 9 - Approaches and impales his target for 10 hits of 100% damage, amounting to 1,000% damage; applies 'Unstitched', a 100% Magic ??? DoT effect, to target for 5 turns. Attack Type 10 / 10.1 / 10.2 - Approaches and impales his target for 10 hits of 100% damage, amounting to 1,000% damage; applies 'Unstitched', a 100% Magic ??? DoT effect, to target for 5 turns. Attack Type 11 - Summons a beam to his target for 9 hits of 100% damage, amounting of 900% damage, with +600 Crit. Attack Type 12 - Summons a Doomsday clock to his target for 1 hit of 100% damage, with +60 Bonus; if the hit lands, sets target's HP equal to 50% of its current HP. - If affected by 'Avatar of Shadow', if the hit lands, instead sets target's HP equal to 25% of its current HP.
Other information The ShadowWalker of Time begins the battle with 'Shadowbound' (-300 Crit) permanently applied to himself. The ShadowWalker of Time has two forms: Antumbral Form and Umbral Form, which are dependent on a permanent effect called 'Shadow Charges', which starts at 0 and caps at 3; 'Shadow Charges' is permanently applied upon fulfilling one of the conditions for the first time. - While in Antumbral Form, the ShadowWalker of Time gains a 'Shadow Charge' on one of two conditions:
- The ShadowWalker of Time deals total damage equal to [Level*4] HP to player.
- The attacker(s) deals total damage equal to 10% of the ShadowWalker of Time's max HP.
- Upon fulfilling one of these conditions, the hidden counters are reset to 0.
If the ShadowWalker of Time falls below 50% of his max HP and is not in Umbral Form, before his next attack, the ShadowWalker of Time applies 'Consuming Shadows', a HoT equal to 5% of ShadowWalker of Time's maximum HP, to himself for 6 turns inclusive. While affected by 'Doomsday', the ShadowWalker of Time gains +1 'Doomsday' stack while on Autumbral Form; 'Doomsday' starts from 1 and caps at 6. [Pop-up: The ShadowWalker gains a shadow charge! (<1-3>/3)] - If 'Doomsday' is at 6 stacks, the ShadowWalker of Time can perform Attack Type 12 before its normal attack; following the use of Attack Type 12, 'Doomsday' is reset to 0.
- If affected by 'Avatar of Shadow', the ShadowWalker of Time gains +1 'Doomsday' stack while on Umbral Form.
- In Test of the Cycle, +1 'Doomsday' stack is gained each time Avatar of Time uses Attack Type 5.
In Test of the Cycle, upon defeating the ShadowWalker of Time, while the Avatar of Time is alive, he permanently applies 'Doomed Shadow' (+50% Boost, Avatar of Time gains use of Attack Type 13) to Avatar of Time. The ShadowWalker of Time follows the skill rotations: - Autumbral Form: Attack Type 1 -> Attack Type 2 -> Attack Type 3 -> Attack Type 4 -> Attack Type 5 -> Attack Type 6 -> Repeat.
- Umbral Form: Attack Type 7 -> Attack Type 8 -> Attack Type 9 -> Attack Type 10 -> Attack Type 11 -> Repeat.
- Upon switching forms, the ShadowWalker of Time will continue where the previous form rotation left off while pausing the current.
- If the ShadowWalker of Time has 6 'Doomsday' stacks, Attack Type 12 is used before his regular attack.
Umbral Form Appearance
< Message edited by DemonicDarkwraith -- 3/7/2026 17:35:42 >
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